public LightningOrbPassiveAction(DamageInfo _info, AbstractOrb _orb, bool _isHitAll) { damageInfo = _info; orb = _orb; GameActionType = ActionType.Damage; GameAttackEffect = AttackEffect.None; isHitAll = _isHitAll; }
public void OnEvokeOrb(AbstractOrb _ammo) { }
public ChannelAction(AbstractOrb _newOrbType, bool _isAutoEvoke) { isAutoEvoke = false; orbType = _newOrbType; isAutoEvoke = _isAutoEvoke; }
public ChannelAction(AbstractOrb _newOrbType) { }