public LightningOrbPassiveAction(DamageInfo _info, AbstractOrb _orb, bool _isHitAll)
 {
     damageInfo       = _info;
     orb              = _orb;
     GameActionType   = ActionType.Damage;
     GameAttackEffect = AttackEffect.None;
     isHitAll         = _isHitAll;
 }
Пример #2
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 public void OnEvokeOrb(AbstractOrb _ammo)
 {
 }
Пример #3
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 public ChannelAction(AbstractOrb _newOrbType, bool _isAutoEvoke)
 {
     isAutoEvoke = false;
     orbType     = _newOrbType;
     isAutoEvoke = _isAutoEvoke;
 }
Пример #4
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 public ChannelAction(AbstractOrb _newOrbType)
 {
 }