public override void MessageRecievedCallback()
    {
        //Debug.Log("Incoming data.");

        if (!builders.ContainsKey(targetId))
        {
            int incomingAbilityDatasets = BitConverter.ToInt32(bytesRecieved, 0);
            Debug.Log("incomingAbilityDatasets " + incomingAbilityDatasets);
            builders.Add(targetId, new AbilityBuilder(incomingAbilityDatasets));

            AbilitiesManager.GetAssetData(targetId).abilties = new Dictionary <string, AbilityData>();
            return;
        }

        builders[targetId].byteData.Add(bytesRecieved);

        if (targetId == ClientProgram.clientId)
        {
            sentFiles++;
        }


        if (builders[targetId].byteData.Count % GetDataBundleLength() == 0)
        {
            BuildAbility(targetId);

            if (builders[targetId].byteData.Count / GetDataBundleLength() == builders[targetId].expectedFiles)
            {
                AbilitiesManager.GetAssetData(targetId).BuildGlobalVariables();
            }
        }
    }
示例#2
0
    public override void MessageRecievedCallback()
    {
        if (!currPath.ContainsKey(targetId))
        {
            currPath.Add(targetId, "");
        }

        if (currPath[targetId] == "")
        {
            currPath[targetId] = Encoding.Default.GetString(bytesRecieved);
            //Debug.Log("Path Size: " + bytesRecieved.Length);
        }
        else
        {
            Texture2D generatedTex = new Texture2D(1, 1);
            generatedTex.LoadImage(bytesRecieved);
            Sprite sprInst = Sprite.Create(generatedTex, new Rect(0, 0, generatedTex.width, generatedTex.height), new Vector2(0.5f, 0.5f));

            //Debug.LogFormat("Target: {0}. Curr Path: {1}.", targetId, currPath);
            //Debug.LogFormat("Client: ID{0}. Sprite Size: {1}", ClientProgram.clientId, bytesRecieved.Length);
            AbilitiesManager.GetAssetData(targetId).assetData.Add(currPath[targetId], sprInst);

            if (targetId == ClientProgram.clientId)
            {
                sentFiles++;
            }

            currPath[targetId] = "";
        }
    }
示例#3
0
    public override void MessageRecievedCallback()
    {
        if (targetId == ClientProgram.clientId)
        {
            sentData++;
        }

        string jsonManifest = Encoding.Default.GetString(bytesRecieved);

        AbilitiesManager.GetAssetData(targetId).abilityManifest = JsonConvert.DeserializeObject <Dictionary <int, string> >(jsonManifest);
    }
    public void OnNodeInitialised()
    {
        //Debug.Log(GetNodeVariable<string>("Variable Name") + " " + name);
        Tuple <int, int, int> nodeId = AbilitiesManager.GetAssetData(GetCentralInst().GetPlayerId()).globalVariables[GetNodeVariable <string>("Variable Name")];

        //Debug.LogWarning("Node ID: " + nodeId + " " + name);
        // Handles callback from subnodes.
        if (!(nodeId.Item1 == GetCentralInst().ReturnPlayerCasted() && nodeId.Item2 == GetCentralId() && nodeId.Item3 == GetNodeId()))
        {
            if (!GetCentralInst().CheckIfReferenced(GetNodeId(), GetVariableId("Variable Value")))
            {
                //Debug.Log(nodeId[1]);
                GetCentralInst().InstanceNode(GetNodeId(), nodeId);
                //Debug.Log(GetNodeVariable<string>("Variable Name") + " " + name);
                //AbilityTreeNode globalVarSource = AbilitiesManager.GetAssetData(nodeId[0]).playerSpawnedCentrals.l[0].GetNode(nodeId[1]);
                //InstanceThisNode(globalVarSource);
            }
        }
    }
    void RetrieveStartNodes()
    {
        int nonPsuedoNodes = dataVar.Length - 2;

        AutoPopulationList <bool> connected = new AutoPopulationList <bool>(nonPsuedoNodes);

        for (int i = 0; i < nonPsuedoNodes; i++)
        {
            int totalCurrLinks = 0;

            for (int j = 0; j < dataVar[i].Length; j++)
            {
                totalCurrLinks += dataVar[i][j].links.Length;

                for (int k = 0; k < dataVar[i][j].links.Length; k++)
                {
                    int[] currLink = dataVar[i][j].links[k];

                    // Marks target as true so it can't be root.
                    connected.ModifyElementAt(currLink[0], true);
                }
            }

            if (totalCurrLinks == 0)
            {
                dataVar[i][dataVar[i].Length - 1].links = new int[][] { new int[] { dataVar.Length - 1, 0, 0 } }
            }
            ;
        }

        List <int[]> rC = new List <int[]>();

        for (int i = 0; i < connected.l.Count; i++)
        {
            if (!connected.l[i])
            {
                rC.Add(new int[] { i, 0, 1 });
            }
        }

        rootSubclasses = rC.ToArray();
    }

    void RunNodeFlow(int nextNode, int targetVar, Tuple <int, int, int>[] pN = null)
    {
        int[] lC = LoadedData.loadedNodeInstance[dataType[nextNode]].ReturnLinkChannels();

        for (int k = 0; k < lC.Length; k++)
        {
            if (pN != null)
            {
                Tuple <int, int, int> precedingNode = pN[lC[k]];

                if (linkGenerator[lC[k]][precedingNode.Item1][precedingNode.Item2] == null)
                {
                    linkGenerator[lC[k]][precedingNode.Item1][precedingNode.Item2] = new HashSet <Tuple <int, int, int> >();
                }

                Tuple <int, int, int> currNode = Tuple.Create(nextNode, targetVar, precedingNode.Item3);

                if (!linkGenerator[lC[k]][precedingNode.Item1][precedingNode.Item2].Contains(currNode))
                {
                    linkGenerator[lC[k]][precedingNode.Item1][precedingNode.Item2].Add(currNode);
                }
            }
        }


        //if(LoadedData.loadedNodeInstance[dataType[nextNode]] is INodeNetworkPoint)
        //progenitor = nextNode;
        //Debug.LogFormat("Curr Node: {0}, {1}", nextNode,dataType[nextNode]);
        for (int i = 0; i < dataVar[nextNode].Length; i++)
        {
            for (int j = 0; j < dataVar[nextNode][i].links.Length; j++)
            {
                int[] currLink = dataVar[nextNode][i].links[j];

                // Adds links to rhs.
                Tuple <int, int, int, int> rhslinkTup = Tuple.Create(currLink[0], currLink[1], currLink[2], j);

                if (!linkData[nextNode].rHS.Contains(rhslinkTup))
                {
                    linkData[nextNode].rHS.Add(rhslinkTup);
                }

                // Adds links to target lhs.
                Tuple <int, int, int, int> lhslinkTup = Tuple.Create(nextNode, i, currLink[2], j);

                if (!linkData[currLink[0]].lHS.Contains(lhslinkTup))
                {
                    linkData[currLink[0]].lHS.Add(lhslinkTup);
                }


                Tuple <int, int, int>         nextNodeRef    = Tuple.Create <int, int, int>(nextNode, i, currLink[2]);
                List <Tuple <int, int, int> > precedingArray = new List <Tuple <int, int, int> >();

                if (pN != null)
                {
                    precedingArray.AddRange(pN);
                }
                else
                {
                    precedingArray.Add(null);
                    precedingArray.Add(null);
                }

                for (int k = 0; k < lC.Length; k++)
                {
                    precedingArray[lC[k]] = nextNodeRef;
                }

                // Iterates to target.
                RunNodeFlow(currLink[0], currLink[1], precedingArray.ToArray());
            }
        }

        //Debug.LogWarningFormat("End of Node: {0}, {1}", nextNode, dataType[nextNode]);
    }

    void GenerateLinks()
    {
        // Generate links after
        generatedLinks = new int[linkGenerator.Length][][][][];

        for (int i = 0; i < linkGenerator.Length; i++)
        {
            generatedLinks[i] = new int[linkGenerator[i].Length][][][];

            for (int j = 0; j < linkGenerator[i].Length; j++)
            {
                generatedLinks[i][j] = new int[linkGenerator[i][j].Length][][];

                for (int k = 0; k < linkGenerator[i][j].Length; k++)
                {
                    List <int[]> convertedLinks = new List <int[]>();
                    //generatedLinks[i][j][k] = new int[linkGenerator[i][j][k].Count];

                    if (linkGenerator[i][j][k] != null)
                    {
                        foreach (var item in linkGenerator[i][j][k])
                        {
                            convertedLinks.Add(new int[] { item.Item1, item.Item2, item.Item3 });
                        }
                    }


                    //Debug.LogFormat("Generating for: {0}, {1}, {2}", i, j, k);
                    generatedLinks[i][j][k] = convertedLinks.ToArray();
                }
            }
        }
    }

    void EditLinks()
    {
        lM = new LinkModifier();

        for (currBuildNode = 0; currBuildNode < dataType.Length; currBuildNode++)
        {
            LoadedData.loadedNodeInstance[dataType[currBuildNode]].ConstructionPhase(this);
        }
        //LoadedData.loadedNodeInstance[dataType[i]].LinkEdit(i, lD, lM, dataVar);

        foreach (var add in lM.add)
        {
            List <int[]> links = new List <int[]>(dataVar[add.Key.Item1][add.Key.Item2].links);

            foreach (var ele in add.Value)
            {
                links.Add(new int[] { ele.Item1, ele.Item2, ele.Item3 });
                Debug.LogFormat("Adding to {0},{1}. Content: {2},{3}", add.Key.Item1, add.Key.Item2, ele.Item1, ele.Item2);
            }

            dataVar[add.Key.Item1][add.Key.Item2].links = links.ToArray();
        }

        foreach (var rm in lM.remove)
        {
            int[] rmArr = rm.Value.ToArray();
            Array.Sort(rmArr);

            List <int[]> links = new List <int[]>(dataVar[rm.Key.Item1][rm.Key.Item2].links);

            for (int i = rmArr.Length - 1; i >= 0; i--)
            {
                Debug.LogFormat("Removing at {0},{1}. Content: {2},{3}", rm.Key.Item1, rm.Key.Item2, links[rmArr[i]][0], links[rmArr[i]][0]);
                links.RemoveAt(rmArr[i]);
            }

            dataVar[rm.Key.Item1][rm.Key.Item2].links = links.ToArray();
        }
    }

    void BeginDepenciesBuild()
    {
        nodeBranchingData    = new int[dataVar.Length];
        autoManagedVariables = new int[dataVar.Length][];
        boolData             = new AbilityBooleanData(dataVar);

        for (int i = 0; i < dataVar.Length; i++)
        {
            List <int> aMVar            = new List <int>();
            List <int> networkVariables = new List <int>();
            //Debug.Log("Printing for Node: " + i);

            for (int j = 0; j < dataVar[i].Length; j++)
            {
                //Debug.Log("Printing for Variable: " + j);
                bool interchangeable = LoadedData.GetVariableType(dataType[i], j, VariableTypes.INTERCHANGEABLE);

                AutoPopulationList <List <int[]> > varLinks = new AutoPopulationList <List <int[]> >(1);

                for (int k = 0; k < dataVar[i][j].links.Length; k++)
                {
                    int[] currLink = dataVar[i][j].links[k];

                    //Debug.LogFormat("{0},{1}", currLink[0], currLink[1]);

                    bool signal = currLink[2] == (int)LinkMode.SIGNAL ? true : false;//LoadedData.GetVariableType(dataType[i], j, VariableTypes.SIGNAL_ONLY);
                    // Marks target as true so it will be blocked.
                    if (!signal)
                    {
                        if (dataVar[i][j].field.t == dataVar[currLink[0]][currLink[1]].field.t || interchangeable)
                        {
                            boolData.varsBlocked[currLink[0]][currLink[1]] = true;
                            //Debug.LogFormat("From Node {0} Variable {1} link {2} name {3}", i, j, k, dataVar[i][j].field.n);
                            //Debug.LogFormat("To Node {0} Variable {1} link {2} signal {3} interchange {4} name {5}", currLink[0], currLink[1], k, signal, interchangeable, dataVar[i][j].field.n);
                            //Debug.Log("This was called true.");
                        }
                    }
                }

                if (LoadedData.GetVariableType(dataType[i],j,VariableTypes.BLOCKED))
                {
                    boolData.varsBlocked[i][j] = true;
                }

                if (LoadedData.GetVariableType(dataType[i],j,VariableTypes.AUTO_MANAGED))
                {
                    aMVar.Add(j);
                }


                if (!LoadedData.GetVariableType(dataType[i],j,VariableTypes.NON_LINK))
                {
                    nodeBranchingData[i] += dataVar[i][j].links.Length;
                }

                if (LoadedData.GetVariableType(dataType[i],j,VariableTypes.GLOBAL_VARIABLE))
                {
                    string gVN = (dataVar[i][j].field as RuntimeParameters <string>).v;
                    if (!AbilitiesManager.GetAssetData(playerId).globalVariables.ContainsKey(gVN))
                    {
                        AbilitiesManager.GetAssetData(playerId).globalVariables.Add(gVN,null);
                    }
                }

                if (LoadedData.GetVariableType(dataType[i],j,VariableTypes.NETWORK))
                {
                    networkVariables.Add(j);
                }
            }

            autoManagedVariables[i] = aMVar.ToArray();

            if (networkVariables.Count > 0)
            {
                nodeNetworkVariables.Add(i,networkVariables.ToArray());
            }
            //aMVar.Add(j);
        }
    }