public override void MessageRecievedCallback() { //Debug.Log("Incoming data."); if (!builders.ContainsKey(targetId)) { int incomingAbilityDatasets = BitConverter.ToInt32(bytesRecieved, 0); Debug.Log("incomingAbilityDatasets " + incomingAbilityDatasets); builders.Add(targetId, new AbilityBuilder(incomingAbilityDatasets)); AbilitiesManager.GetAssetData(targetId).abilties = new Dictionary <string, AbilityData>(); return; } builders[targetId].byteData.Add(bytesRecieved); if (targetId == ClientProgram.clientId) { sentFiles++; } if (builders[targetId].byteData.Count % GetDataBundleLength() == 0) { BuildAbility(targetId); if (builders[targetId].byteData.Count / GetDataBundleLength() == builders[targetId].expectedFiles) { AbilitiesManager.GetAssetData(targetId).BuildGlobalVariables(); } } }
public override void MessageRecievedCallback() { if (!currPath.ContainsKey(targetId)) { currPath.Add(targetId, ""); } if (currPath[targetId] == "") { currPath[targetId] = Encoding.Default.GetString(bytesRecieved); //Debug.Log("Path Size: " + bytesRecieved.Length); } else { Texture2D generatedTex = new Texture2D(1, 1); generatedTex.LoadImage(bytesRecieved); Sprite sprInst = Sprite.Create(generatedTex, new Rect(0, 0, generatedTex.width, generatedTex.height), new Vector2(0.5f, 0.5f)); //Debug.LogFormat("Target: {0}. Curr Path: {1}.", targetId, currPath); //Debug.LogFormat("Client: ID{0}. Sprite Size: {1}", ClientProgram.clientId, bytesRecieved.Length); AbilitiesManager.GetAssetData(targetId).assetData.Add(currPath[targetId], sprInst); if (targetId == ClientProgram.clientId) { sentFiles++; } currPath[targetId] = ""; } }
public override void MessageRecievedCallback() { if (targetId == ClientProgram.clientId) { sentData++; } string jsonManifest = Encoding.Default.GetString(bytesRecieved); AbilitiesManager.GetAssetData(targetId).abilityManifest = JsonConvert.DeserializeObject <Dictionary <int, string> >(jsonManifest); }
public void OnNodeInitialised() { //Debug.Log(GetNodeVariable<string>("Variable Name") + " " + name); Tuple <int, int, int> nodeId = AbilitiesManager.GetAssetData(GetCentralInst().GetPlayerId()).globalVariables[GetNodeVariable <string>("Variable Name")]; //Debug.LogWarning("Node ID: " + nodeId + " " + name); // Handles callback from subnodes. if (!(nodeId.Item1 == GetCentralInst().ReturnPlayerCasted() && nodeId.Item2 == GetCentralId() && nodeId.Item3 == GetNodeId())) { if (!GetCentralInst().CheckIfReferenced(GetNodeId(), GetVariableId("Variable Value"))) { //Debug.Log(nodeId[1]); GetCentralInst().InstanceNode(GetNodeId(), nodeId); //Debug.Log(GetNodeVariable<string>("Variable Name") + " " + name); //AbilityTreeNode globalVarSource = AbilitiesManager.GetAssetData(nodeId[0]).playerSpawnedCentrals.l[0].GetNode(nodeId[1]); //InstanceThisNode(globalVarSource); } } }
void RetrieveStartNodes() { int nonPsuedoNodes = dataVar.Length - 2; AutoPopulationList <bool> connected = new AutoPopulationList <bool>(nonPsuedoNodes); for (int i = 0; i < nonPsuedoNodes; i++) { int totalCurrLinks = 0; for (int j = 0; j < dataVar[i].Length; j++) { totalCurrLinks += dataVar[i][j].links.Length; for (int k = 0; k < dataVar[i][j].links.Length; k++) { int[] currLink = dataVar[i][j].links[k]; // Marks target as true so it can't be root. connected.ModifyElementAt(currLink[0], true); } } if (totalCurrLinks == 0) { dataVar[i][dataVar[i].Length - 1].links = new int[][] { new int[] { dataVar.Length - 1, 0, 0 } } } ; } List <int[]> rC = new List <int[]>(); for (int i = 0; i < connected.l.Count; i++) { if (!connected.l[i]) { rC.Add(new int[] { i, 0, 1 }); } } rootSubclasses = rC.ToArray(); } void RunNodeFlow(int nextNode, int targetVar, Tuple <int, int, int>[] pN = null) { int[] lC = LoadedData.loadedNodeInstance[dataType[nextNode]].ReturnLinkChannels(); for (int k = 0; k < lC.Length; k++) { if (pN != null) { Tuple <int, int, int> precedingNode = pN[lC[k]]; if (linkGenerator[lC[k]][precedingNode.Item1][precedingNode.Item2] == null) { linkGenerator[lC[k]][precedingNode.Item1][precedingNode.Item2] = new HashSet <Tuple <int, int, int> >(); } Tuple <int, int, int> currNode = Tuple.Create(nextNode, targetVar, precedingNode.Item3); if (!linkGenerator[lC[k]][precedingNode.Item1][precedingNode.Item2].Contains(currNode)) { linkGenerator[lC[k]][precedingNode.Item1][precedingNode.Item2].Add(currNode); } } } //if(LoadedData.loadedNodeInstance[dataType[nextNode]] is INodeNetworkPoint) //progenitor = nextNode; //Debug.LogFormat("Curr Node: {0}, {1}", nextNode,dataType[nextNode]); for (int i = 0; i < dataVar[nextNode].Length; i++) { for (int j = 0; j < dataVar[nextNode][i].links.Length; j++) { int[] currLink = dataVar[nextNode][i].links[j]; // Adds links to rhs. Tuple <int, int, int, int> rhslinkTup = Tuple.Create(currLink[0], currLink[1], currLink[2], j); if (!linkData[nextNode].rHS.Contains(rhslinkTup)) { linkData[nextNode].rHS.Add(rhslinkTup); } // Adds links to target lhs. Tuple <int, int, int, int> lhslinkTup = Tuple.Create(nextNode, i, currLink[2], j); if (!linkData[currLink[0]].lHS.Contains(lhslinkTup)) { linkData[currLink[0]].lHS.Add(lhslinkTup); } Tuple <int, int, int> nextNodeRef = Tuple.Create <int, int, int>(nextNode, i, currLink[2]); List <Tuple <int, int, int> > precedingArray = new List <Tuple <int, int, int> >(); if (pN != null) { precedingArray.AddRange(pN); } else { precedingArray.Add(null); precedingArray.Add(null); } for (int k = 0; k < lC.Length; k++) { precedingArray[lC[k]] = nextNodeRef; } // Iterates to target. RunNodeFlow(currLink[0], currLink[1], precedingArray.ToArray()); } } //Debug.LogWarningFormat("End of Node: {0}, {1}", nextNode, dataType[nextNode]); } void GenerateLinks() { // Generate links after generatedLinks = new int[linkGenerator.Length][][][][]; for (int i = 0; i < linkGenerator.Length; i++) { generatedLinks[i] = new int[linkGenerator[i].Length][][][]; for (int j = 0; j < linkGenerator[i].Length; j++) { generatedLinks[i][j] = new int[linkGenerator[i][j].Length][][]; for (int k = 0; k < linkGenerator[i][j].Length; k++) { List <int[]> convertedLinks = new List <int[]>(); //generatedLinks[i][j][k] = new int[linkGenerator[i][j][k].Count]; if (linkGenerator[i][j][k] != null) { foreach (var item in linkGenerator[i][j][k]) { convertedLinks.Add(new int[] { item.Item1, item.Item2, item.Item3 }); } } //Debug.LogFormat("Generating for: {0}, {1}, {2}", i, j, k); generatedLinks[i][j][k] = convertedLinks.ToArray(); } } } } void EditLinks() { lM = new LinkModifier(); for (currBuildNode = 0; currBuildNode < dataType.Length; currBuildNode++) { LoadedData.loadedNodeInstance[dataType[currBuildNode]].ConstructionPhase(this); } //LoadedData.loadedNodeInstance[dataType[i]].LinkEdit(i, lD, lM, dataVar); foreach (var add in lM.add) { List <int[]> links = new List <int[]>(dataVar[add.Key.Item1][add.Key.Item2].links); foreach (var ele in add.Value) { links.Add(new int[] { ele.Item1, ele.Item2, ele.Item3 }); Debug.LogFormat("Adding to {0},{1}. Content: {2},{3}", add.Key.Item1, add.Key.Item2, ele.Item1, ele.Item2); } dataVar[add.Key.Item1][add.Key.Item2].links = links.ToArray(); } foreach (var rm in lM.remove) { int[] rmArr = rm.Value.ToArray(); Array.Sort(rmArr); List <int[]> links = new List <int[]>(dataVar[rm.Key.Item1][rm.Key.Item2].links); for (int i = rmArr.Length - 1; i >= 0; i--) { Debug.LogFormat("Removing at {0},{1}. Content: {2},{3}", rm.Key.Item1, rm.Key.Item2, links[rmArr[i]][0], links[rmArr[i]][0]); links.RemoveAt(rmArr[i]); } dataVar[rm.Key.Item1][rm.Key.Item2].links = links.ToArray(); } } void BeginDepenciesBuild() { nodeBranchingData = new int[dataVar.Length]; autoManagedVariables = new int[dataVar.Length][]; boolData = new AbilityBooleanData(dataVar); for (int i = 0; i < dataVar.Length; i++) { List <int> aMVar = new List <int>(); List <int> networkVariables = new List <int>(); //Debug.Log("Printing for Node: " + i); for (int j = 0; j < dataVar[i].Length; j++) { //Debug.Log("Printing for Variable: " + j); bool interchangeable = LoadedData.GetVariableType(dataType[i], j, VariableTypes.INTERCHANGEABLE); AutoPopulationList <List <int[]> > varLinks = new AutoPopulationList <List <int[]> >(1); for (int k = 0; k < dataVar[i][j].links.Length; k++) { int[] currLink = dataVar[i][j].links[k]; //Debug.LogFormat("{0},{1}", currLink[0], currLink[1]); bool signal = currLink[2] == (int)LinkMode.SIGNAL ? true : false;//LoadedData.GetVariableType(dataType[i], j, VariableTypes.SIGNAL_ONLY); // Marks target as true so it will be blocked. if (!signal) { if (dataVar[i][j].field.t == dataVar[currLink[0]][currLink[1]].field.t || interchangeable) { boolData.varsBlocked[currLink[0]][currLink[1]] = true; //Debug.LogFormat("From Node {0} Variable {1} link {2} name {3}", i, j, k, dataVar[i][j].field.n); //Debug.LogFormat("To Node {0} Variable {1} link {2} signal {3} interchange {4} name {5}", currLink[0], currLink[1], k, signal, interchangeable, dataVar[i][j].field.n); //Debug.Log("This was called true."); } } } if (LoadedData.GetVariableType(dataType[i],j,VariableTypes.BLOCKED)) { boolData.varsBlocked[i][j] = true; } if (LoadedData.GetVariableType(dataType[i],j,VariableTypes.AUTO_MANAGED)) { aMVar.Add(j); } if (!LoadedData.GetVariableType(dataType[i],j,VariableTypes.NON_LINK)) { nodeBranchingData[i] += dataVar[i][j].links.Length; } if (LoadedData.GetVariableType(dataType[i],j,VariableTypes.GLOBAL_VARIABLE)) { string gVN = (dataVar[i][j].field as RuntimeParameters <string>).v; if (!AbilitiesManager.GetAssetData(playerId).globalVariables.ContainsKey(gVN)) { AbilitiesManager.GetAssetData(playerId).globalVariables.Add(gVN,null); } } if (LoadedData.GetVariableType(dataType[i],j,VariableTypes.NETWORK)) { networkVariables.Add(j); } } autoManagedVariables[i] = aMVar.ToArray(); if (networkVariables.Count > 0) { nodeNetworkVariables.Add(i,networkVariables.ToArray()); } //aMVar.Add(j); } }