public static T CallReg <T>(Memloc address, dynamic[] args, dynamic eax = null, dynamic ecx = null, dynamic edx = null, dynamic ebx = null, dynamic esp = null, dynamic esi = null, dynamic edi = null) { return(ASM.CallIngameFuncReg <T>(address, args, eax, ecx, edx, ebx, esp, esi, edi)); }