internal static void _setNetworkLobbyIP(string ip) { var address = (IntPtr)Addrs.NetworkAddrs.STATIC_NETWORK_LOBBY_IP; ASM.Abolish(address, NETWORK_LOBBY_IP_LENGTH); Memory.WriteStringASCII(address, ip.Substring(0, NETWORK_LOBBY_IP_LENGTH)); }
/// <summary> /// Set the secret code entry message when a player enters a cheat code that is not valid. /// </summary> /// <param name="msg"></param> public static void SetSecretCodeEntryMessage(string msg) { var address = (IntPtr)Addrs.UIAddrs.STATIC_UI_INVALID_SECRET_CODE_ENTRY_TEXT; ASM.Abolish(address, INVALID_SECRET_CODE_ENTRY_TEXT_MAX_LENGTH); Memory.WriteStringASCII(address, msg.Substring(0, INVALID_SECRET_CODE_ENTRY_TEXT_MAX_LENGTH)); }
internal static void _setErrorMsgString(string s) { var address = (IntPtr)CarbonAddresses.UIAddrs.STATIC_ERROR_ALLOCATED_MSG; ASM.Abolish(address, ERROR_MSG_MAX_LENGTH); var newString = s; if (newString.Length > ERROR_MSG_MAX_LENGTH) { newString = newString.Substring(0, ERROR_MSG_MAX_LENGTH); } Memory.WriteStringASCII(address, newString); }
/// <summary> /// Set the code entry message when a player enters a cheat code that is not valid. /// </summary> /// <param name="msg"></param> public static void SetCodeEntryMessage(string msg) { var addr = Memory.ReadInt32((IntPtr)Memory.getBaseAddress + Addrs.UIAddrs.PNON_STATIC_UI_INVALID_CODE_ENTRY_TEXT); addr = Memory.ReadInt32((IntPtr)addr + Addrs.UIAddrs.POINTER_UI_INVALID_CODE_ENTRY_TEXT_1); addr = Memory.ReadInt32((IntPtr)addr + Addrs.UIAddrs.POINTER_UI_INVALID_CODE_ENTRY_TEXT_2); addr = Memory.ReadInt32((IntPtr)addr + Addrs.UIAddrs.POINTER_UI_INVALID_CODE_ENTRY_TEXT_3); addr = Memory.ReadInt32((IntPtr)addr + Addrs.UIAddrs.POINTER_UI_INVALID_CODE_ENTRY_TEXT_4); var final = (IntPtr)addr + Addrs.UIAddrs.POINTER_UI_INVALID_CODE_ENTRY_TEXT_5; ASM.Abolish(final, INVALID_CODE_ENTRY_TEXT_MAX_LENGTH); Memory.WriteStringASCII(final, msg.Substring(0, INVALID_CODE_ENTRY_TEXT_MAX_LENGTH)); }
internal static void _setDebugErrorString(string s) { IntPtr address = (IntPtr)UIAddrs.STATIC_DEBUG_ERROR_MSG_ADDRESS; ASM.Abolish(address, DEBUG_ERROR_STRING_MAX_LENGTH); string newString = s; if (newString.Length > DEBUG_ERROR_STRING_MAX_LENGTH) { newString = newString.Substring(0, DEBUG_ERROR_STRING_MAX_LENGTH); } memory.WriteStringASCII(address, newString); }
internal static void _setHelloWorldString(string s) { IntPtr address = (IntPtr)UIAddrs.STATIC_STRING_HELLO_WORLD_ADDRESS; ASM.Abolish(address, STRING_MAX_LENGTH); string newString = s; if (newString.Length > STRING_MAX_LENGTH) { newString = newString.Substring(0, STRING_MAX_LENGTH); } memory.WriteStringASCII(address, newString); }