示例#1
0
文件: Exit.cs 项目: dymara/Bomberman
        public override void OnExplode()
        {
            Debug.Log(DateTime.Now + " EXIT DESTROYED!!!");
            AISpawner spawner = GameObject.Find(Constants.AI_SPAWNER_NAME).GetComponent <AISpawner>();

            spawner.SpawnEnemiesAfterExitExploded(gameObject.transform.position);
        }