public void ActivateSeek()
 {
     targetObject           = seekObject;
     activeMovementBehavior = AIHelper.MovementBehaviors.SeekKinematic;
 }
 public void ActivateLeave()
 {
     activeMovementBehavior = AIHelper.MovementBehaviors.FleeKinematic;
 }
 public void ActivateWander()
 {
     activeMovementBehavior = AIHelper.MovementBehaviors.WanderKinematic;
 }