public void ActivateSeek() { targetObject = seekObject; activeMovementBehavior = AIHelper.MovementBehaviors.SeekKinematic; }
public void ActivateLeave() { activeMovementBehavior = AIHelper.MovementBehaviors.FleeKinematic; }
public void ActivateWander() { activeMovementBehavior = AIHelper.MovementBehaviors.WanderKinematic; }