void OnTriggerExit(Collider other) { if (other.tag == "Ai" || other.tag == "Dino") { AIControl aiControl = other.GetComponent <AIControl>(); aiControl.ExitStraight(); } }
void OnTriggerExit(Collider other) { if (other.tag == "Ai" || other.tag == "Dino") { AIControl aiControl = other.GetComponent <AIControl>(); aiControl.ExitStraight(); } }