private void Start() { Health.SwitchRagdoll(false, transform.GetComponentsInChildren <Rigidbody>(), transform.GetComponentsInChildren <Collider>()); ai.OnStart(); }
private void Start() { Health.SwitchRagdoll(false, transform.GetComponentsInChildren <Rigidbody>(), transform.GetComponentsInChildren <Collider>()); ai.OnStart(); }