示例#1
0
 public static void CreateReplaceShaderScript()
 {
     ABBuilderCommond.CreateReplaceShaderScript();
 }
示例#2
0
 static void AssetBundleMarkNormal()
 {
     ABBuilderCommond.AssetBundleMark(false);
     AssetDatabase.Refresh();
     Loger.Log("添加标记完毕");
 }
示例#3
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 static void AssetBundleClearMark()
 {
     ABBuilderCommond.AssetBundleClearMark();
     AssetDatabase.Refresh();
     Loger.Log("清理标记完毕");
 }
示例#4
0
 public static void CreateShader()
 {
     ABBuilderCommond.CreateShader();
 }