public MovingAroundActions(@PlayerInputActions wrapper)
 {
     m_Wrapper = wrapper;
 }
 public InGameActions(@PlayerInputActions wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#3
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 public InteractActions(@PlayerInputActions wrapper)
 {
     m_Wrapper = wrapper;
 }
 public DefaultUIActions(@PlayerInputActions wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#5
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 public GamePlayActions(@PlayerInputActions wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#6
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 public LockControlsActions(@PlayerInputActions wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#7
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 public ElevatorActions(@PlayerInputActions wrapper)
 {
     m_Wrapper = wrapper;
 }
 public DialogControlsActions(@PlayerInputActions wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#9
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 public MainMenuControllerActions(@PlayerInputActions wrapper)
 {
     m_Wrapper = wrapper;
 }
 public OpenAreaActions(@PlayerInputActions wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#11
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 public MenuPlayerControlsActions(@PlayerInputActions wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#12
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 public SelectionControlsActions(@PlayerInputActions wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#13
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 public CharacterMenuActions(@PlayerInputActions wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#14
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 public DebugActions(@PlayerInputActions wrapper)
 {
     m_Wrapper = wrapper;
 }
 public MainActionMapActions(@PlayerInputActions wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#16
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 public PauseActionMapActions(@PlayerInputActions wrapper)
 {
     m_Wrapper = wrapper;
 }
 public MovementActions(@PlayerInputActions wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#18
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 public PlayerActions(@PlayerInputActions wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#19
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 public PlayerControls1Actions(@PlayerInputActions wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#20
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 public InspectControlsActions(@PlayerInputActions wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#21
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 public StandardActions(@PlayerInputActions wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#22
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 public ExploreActions(@PlayerInputActions wrapper)
 {
     m_Wrapper = wrapper;
 }
 public FencingActions(@PlayerInputActions wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#24
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 public CombatActions(@PlayerInputActions wrapper)
 {
     m_Wrapper = wrapper;
 }
 public CameraControlsActions(@PlayerInputActions wrapper)
 {
     m_Wrapper = wrapper;
 }