示例#1
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 public DesktopActions(@PlayerInput wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#2
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 public FirstPersonPlayerActions(@PlayerInput wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#3
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 public TestButtonsActions(@PlayerInput wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#4
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 public InGameActions(@PlayerInput wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#5
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 public CameraActions(@PlayerInput wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#6
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 public PlayerMainActions(@PlayerInput wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#7
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 public GremlinActions(@PlayerInput wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#8
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 public CharacterActions(@PlayerInput wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#9
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 public MainMenuActions(@PlayerInput wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#10
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 public DialogActions(@PlayerInput wrapper)
 {
     m_Wrapper = wrapper;
 }
 public XboxOneActions(@PlayerInput wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#12
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 public PlayerInputActionMapActions(@PlayerInput wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#13
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 public CreatureActions(@PlayerInput wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#14
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 public PortalActions(@PlayerInput wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#15
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 public ButtonInputActions(@PlayerInput wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#16
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 public CatchFruitActions(@PlayerInput wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#17
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 public GeneralActions(@PlayerInput wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#18
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 public DefaultInputActions(@PlayerInput wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#19
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 public NewLookActions(@PlayerInput wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#20
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 public AttackActions(@PlayerInput wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#21
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 public RobotActions(@PlayerInput wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#22
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 public MouseActions(@PlayerInput wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#23
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文件: PlayerInput.cs 项目: Aulbn/MRPG
 public UIActions(@PlayerInput wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#24
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 public DevKeyActions(@PlayerInput wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#25
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 public GridInteractionActions(@PlayerInput wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#26
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 public FerretActions(@PlayerInput wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#27
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 public GamePlayActions(@PlayerInput wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#28
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 public MovementsActions(@PlayerInput wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#29
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 public PlayerControlsActions(@PlayerInput wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#30
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 public CinematicActions(@PlayerInput wrapper)
 {
     m_Wrapper = wrapper;
 }