示例#1
0
 public PlayerMainActions(@Player wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#2
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 public PlayerControlsActions(@Player wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#3
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 public ShooterActions(@Player wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#4
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 public MenusActions(@Player wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#5
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 public CatchFruitActions(@Player wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#6
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 public CrossRoadActions(@Player wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#7
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 public GameActions(@Player wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#8
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 public UIActions(@Player wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#9
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 public CharacterActions(@Player wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#10
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 public EndScreenActions(@Player wrapper)
 {
     m_Wrapper = wrapper;
 }
示例#11
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 public GameWindowsActions(@Player wrapper)
 {
     m_Wrapper = wrapper;
 }