public PlayerMainActions(@Player wrapper) { m_Wrapper = wrapper; }
public PlayerControlsActions(@Player wrapper) { m_Wrapper = wrapper; }
public ShooterActions(@Player wrapper) { m_Wrapper = wrapper; }
public MenusActions(@Player wrapper) { m_Wrapper = wrapper; }
public CatchFruitActions(@Player wrapper) { m_Wrapper = wrapper; }
public CrossRoadActions(@Player wrapper) { m_Wrapper = wrapper; }
public GameActions(@Player wrapper) { m_Wrapper = wrapper; }
public UIActions(@Player wrapper) { m_Wrapper = wrapper; }
public CharacterActions(@Player wrapper) { m_Wrapper = wrapper; }
public EndScreenActions(@Player wrapper) { m_Wrapper = wrapper; }
public GameWindowsActions(@Player wrapper) { m_Wrapper = wrapper; }