public DialogueActions(@GameInput wrapper) { m_Wrapper = wrapper; }
public PlayerActions(@GameInput wrapper) { m_Wrapper = wrapper; }
public MenusActions(@GameInput wrapper) { m_Wrapper = wrapper; }
public GameplayActions(@GameInput wrapper) { m_Wrapper = wrapper; }
public SpellbarActions(@GameInput wrapper) { m_Wrapper = wrapper; }
public CommonActions(@GameInput wrapper) { m_Wrapper = wrapper; }
public MonsterControllActions(@GameInput wrapper) { m_Wrapper = wrapper; }
public LandActions(@GameInput wrapper) { m_Wrapper = wrapper; }
public UIActions(@GameInput wrapper) { m_Wrapper = wrapper; }