Пример #1
0
 public virtual OperationResult Create(MaterialInfo info)
 {
     OperationResult result = new OperationResult(OperationResultType.Error, "操作失败,请稍后重试!");
     using (var DbContext = new MRPDbContext())
     {
       Material entity = new Material();
       DESwap.MaterialDTE(info, entity);
       MaterialRpt.Insert(DbContext, entity);
       DbContext.SaveChanges();
     }
     result.ResultType = OperationResultType.Success;
     result.Message = "操作成功!";
     return result;
 }
Пример #2
0
 public virtual OperationResult Create(IEnumerable<MaterialInfo> infoList)
 {
     OperationResult result = new OperationResult(OperationResultType.Error, "操作失败,请稍后重试!");
     List<Material> eList = new List<Material>();
     infoList.ForEach(x =>
     {
         Material entity = new Material();
         DESwap. MaterialDTE(x, entity);
         eList.Add(entity);
     });
     using (var DbContext = new MRPDbContext())
     {
     MaterialRpt.Insert(DbContext, eList);
     DbContext.SaveChanges();
     }
     result.ResultType = OperationResultType.Success;
     result.Message = "操作成功!";
     return result;
 }
Пример #3
0
        public static void MaterialETD(Material entity, MaterialInfo info)
        {
            info.Id = entity.Id;
               info._IdIsDirty = 0;

               info.MaterialCatalogId = entity.MaterialCatalogId;
               info._MaterialCatalogIdIsDirty = 0;

               info.MaterialCode = entity.MaterialCode;
               info._MaterialCodeIsDirty = 0;

               info.MaterialName = entity.MaterialName;
               info._MaterialNameIsDirty = 0;

               info.SearchKey = entity.SearchKey;
               info._SearchKeyIsDirty = 0;

               info.UnitId = entity.UnitId;
               info._UnitIdIsDirty = 0;

               info.Special = entity.Special;
               info._SpecialIsDirty = 0;

               info.Texture = entity.Texture;
               info._TextureIsDirty = 0;

               info.Size = entity.Size;
               info._SizeIsDirty = 0;

               info.Color = entity.Color;
               info._ColorIsDirty = 0;

               info.ImageUrl = entity.ImageUrl;
               info._ImageUrlIsDirty = 0;

               info.MinStock = entity.MinStock;
               info._MinStockIsDirty = 0;

               info.Stock = entity.Stock;
               info._StockIsDirty = 0;

               info.MaxStock = entity.MaxStock;
               info._MaxStockIsDirty = 0;

               info.Intro = entity.Intro;
               info._IntroIsDirty = 0;

               info.SYS_OrderSeq = entity.SYS_OrderSeq;
               info._SYS_OrderSeqIsDirty = 0;

               info.SYS_IsValid = entity.SYS_IsValid;
               info._SYS_IsValidIsDirty = 0;

               info.SYS_IsDeleted = entity.SYS_IsDeleted;
               info._SYS_IsDeletedIsDirty = 0;

               info.SYS_Remark = entity.SYS_Remark;
               info._SYS_RemarkIsDirty = 0;

               info.SYS_StaffId = entity.SYS_StaffId;
               info._SYS_StaffIdIsDirty = 0;

               info.SYS_StationId = entity.SYS_StationId;
               info._SYS_StationIdIsDirty = 0;

               info.SYS_DepartmentId = entity.SYS_DepartmentId;
               info._SYS_DepartmentIdIsDirty = 0;

               info.SYS_CompanyId = entity.SYS_CompanyId;
               info._SYS_CompanyIdIsDirty = 0;

               info.SYS_AppId = entity.SYS_AppId;
               info._SYS_AppIdIsDirty = 0;

               info.SYS_CreateTime = entity.SYS_CreateTime;
               info._SYS_CreateTimeIsDirty = 0;

               info.SYS_ModifyTime = entity.SYS_ModifyTime;
               info._SYS_ModifyTimeIsDirty = 0;

               info.SYS_DeleteTime = entity.SYS_DeleteTime;
               info._SYS_DeleteTimeIsDirty = 0;
        }