Пример #1
0
        /// <summary>
        /// Requests the buddy.
        /// </summary>
        /// <param name="userQuery">The user query.</param>
        /// <returns><c>true</c> if XXXX, <c>false</c> otherwise.</returns>
        internal bool RequestBuddy(string userQuery)
        {
            var clientByUsername = AzureEmulator.GetGame().GetClientManager().GetClientByUserName(userQuery);
            uint userId;
            bool blockForNewFriends;

            if (clientByUsername == null)
            {
                DataRow dataRow;
                using (var queryReactor = AzureEmulator.GetDatabaseManager().GetQueryReactor())
                {
                    queryReactor.SetQuery("SELECT id, block_newfriends FROM users WHERE username = @query");
                    queryReactor.AddParameter("query", userQuery.ToLower());
                    dataRow = queryReactor.GetRow();
                }
                if (dataRow == null)
                    return false;
                userId = Convert.ToUInt32(dataRow["id"]);
                blockForNewFriends = AzureEmulator.EnumToBool(dataRow["block_newfriends"].ToString());
            }
            else
            {
                Habbo currentUser = clientByUsername.GetHabbo();
                userId = currentUser.Id;
                blockForNewFriends = currentUser.HasFriendRequestsDisabled;
            }
            var client = GetClient();
            if (blockForNewFriends && client.GetHabbo().Rank < 4)
            {
                client
                    .GetMessageHandler()
                    .GetResponse()
                    .Init(LibraryParser.OutgoingRequest("NotAcceptingRequestsMessageComposer"));
                client.GetMessageHandler().GetResponse().AppendInteger(39);
                client.GetMessageHandler().GetResponse().AppendInteger(3);
                client.GetMessageHandler().SendResponse();
                return false;
            }
            if (RequestExists(userId))
            {
                client.SendNotif("Je hebt al eerder een vriendenverzoek verstuurd.");
                return true;
            }
            using (var queryreactor2 = AzureEmulator.GetDatabaseManager().GetQueryReactor())
                queryreactor2.RunFastQuery(string.Concat("REPLACE INTO messenger_requests (from_id,to_id) VALUES (", _userId, ",", userId, ")"));
            AzureEmulator.GetGame().GetQuestManager().ProgressUserQuest(client, QuestType.AddFriends, 0);
            Habbo fromUser = client.GetHabbo();
            if (clientByUsername != null && clientByUsername.GetHabbo() != null && fromUser != null)
            {
                MessengerRequest messengerRequest = new MessengerRequest(userId, _userId, fromUser.UserName, fromUser.Look);
                clientByUsername.GetHabbo().GetMessenger().OnNewRequest(_userId, messengerRequest);
                var serverMessage = new ServerMessage(LibraryParser.OutgoingRequest("ConsoleSendFriendRequestMessageComposer"));
                messengerRequest.Serialize(serverMessage);
                clientByUsername.SendMessage(serverMessage);
            }
            return true;
        }
Пример #2
0
 /// <summary>
 /// Called when [new request].
 /// </summary>
 /// <param name="friendId">The friend identifier.</param>
 internal void OnNewRequest(uint friendId, MessengerRequest friendRequest)
 {
     if (!Requests.ContainsKey(friendId))
         Requests.Add(friendId, friendRequest);
 }