Пример #1
0
 public object GetUiSettings()
 {
     if (_overlaySettings == null || _overlaySettings.IsDisposed)
     {
         _overlaySettings = new IngameOverlaySettings(_settings);
     }
     return(_overlaySettings);
 }
Пример #2
0
 public UserControl GetUiSettings()
 {
     if (_overlaySettings == null || _overlaySettings.IsDisposed)
     {
         _overlaySettings = new IngameOverlaySettings(_settings);
     }
     return(_overlaySettings);
 }