public override bool vmethod_3(Enum4 enum4_0, Class80 class80_0, Class80 class80_1) { if (this.int_2 != 0 && enum4_0 != Enum4.const_2) { float float_ = (this.float_4 * this.float_5 + this.float_6) * this.float_3; class80_0.method_2(float_, this.int_0); } return(true); }
public override bool vmethod_3(Enum4 enum4_0, Class80 class80_0, Class80 class80_1) { if (this.int_2 != 0) { this.float_4 = this.float_4 * this.float_5 + this.float_6; switch (enum4_0) { case Enum4.const_0: class80_0.method_2(this.float_4 * this.float_3, this.int_0); class80_1.method_2(this.float_4 * this.float_7, this.int_0); break; case Enum4.const_1: class80_0.method_2(this.float_4 * this.float_3, this.int_0); break; default: class80_0.method_2(this.float_4 * this.float_7, this.int_0); break; } } return(true); }
public override bool vmethod_3(Enum4 enum4_0, Class80 class80_0, Class80 class80_1) { base.vmethod_3(enum4_0, class80_0, class80_1); if (this.int_4 != 0 && enum4_0 != Enum4.const_1) { float num = (this.float_8 * this.float_9 + this.float_10) * this.float_7; if (enum4_0 == Enum4.const_0) { class80_1.method_2(num, this.int_0); } else { class80_0.method_2(num, this.int_0); } } return(true); }
public override bool vmethod_3(Enum4 enum4_0, Class80 class80_0, Class80 class80_1) { base.vmethod_3(enum4_0, class80_0, class80_1); if (this.int_4 != 0 && enum4_0 != Enum4.const_1) { float num = (this.float_8 * this.float_9 + this.float_10) * this.float_7; if (enum4_0 == Enum4.const_0) { class80_1.method_2(num, this.int_0); } else { class80_0.method_2(num, this.int_0); } } return true; }
public override bool vmethod_3(Enum4 enum4_0, Class80 class80_0, Class80 class80_1) { if (this.int_2 != 0) { this.float_4 = this.float_4 * this.float_5 + this.float_6; switch (enum4_0) { case Enum4.const_0: class80_0.method_2(this.float_4 * this.float_3, this.int_0); class80_1.method_2(this.float_4 * this.float_7, this.int_0); break; case Enum4.const_1: class80_0.method_2(this.float_4 * this.float_3, this.int_0); break; default: class80_0.method_2(this.float_4 * this.float_7, this.int_0); break; } } return true; }
public override bool vmethod_3(Enum4 enum4_0, Class80 class80_0, Class80 class80_1) { if (this.int_2 != 0 && enum4_0 != Enum4.const_2) { float float_ = (this.float_4 * this.float_5 + this.float_6) * this.float_3; class80_0.method_2(float_, this.int_0); } return true; }
public override bool vmethod_3(Enum4 enum4_0, Class80 class80_0, Class80 class80_1) { if (this.int_6 != 0) { float num = this.float_27[this.int_10]; if (this.float_25[0] == null) { num = (num + this.float_29[0]) * this.float_28[0]; } if (enum4_0 == Enum4.const_0) { float num2 = num; if (this.int_9 <= 4) { num *= this.float_22; num2 *= this.float_30; } else if (this.int_9 <= 8) { num *= this.float_23; num2 *= this.float_31; } else { num *= this.float_24; num2 *= this.float_32; } class80_0.method_2(num, this.int_5); class80_1.method_2(num2, this.int_5); } else if (enum4_0 == Enum4.const_1) { if (this.int_9 <= 4) { num *= this.float_22; } else if (this.int_9 <= 8) { num *= this.float_23; } else { num *= this.float_24; } class80_0.method_2(num, this.int_5); } else { if (this.int_9 <= 4) { num *= this.float_30; } else if (this.int_9 <= 8) { num *= this.float_31; } else { num *= this.float_32; } class80_0.method_2(num, this.int_5); } } return ++this.int_10 == 3; }
public override bool vmethod_3(Enum4 enum4_0, Class80 class80_0, Class80 class80_1) { bool result = base.vmethod_3(enum4_0, class80_0, class80_1); if (this.int_11 != 0 && enum4_0 != Enum4.const_1) { float num = this.float_34[this.int_10 - 1]; if (this.float_25[1] == null) { num = (num + this.float_36[0]) * this.float_35[0]; } if (this.int_9 <= 4) { num *= this.float_30; } else if (this.int_9 <= 8) { num *= this.float_31; } else { num *= this.float_32; } if (enum4_0 == Enum4.const_0) { class80_1.method_2(num, this.int_5); } else { class80_0.method_2(num, this.int_5); } } return result; }