Пример #1
0
 protected override void OnNetvrkReadSyncStream(netvrkStream stream)
 {
     playerNewPos    = (Vector3)stream.Read(typeof(Vector3));
     playerNewRot    = Quaternion.Euler(0, (float)stream.Read(typeof(float)), 0);
     headNewPos      = (Vector3)stream.Read(typeof(Vector3));
     headNewRot      = (Quaternion)stream.Read(typeof(Quaternion));
     leftHandNewPos  = (Vector3)stream.Read(typeof(Vector3));
     leftHandNewRot  = (Quaternion)stream.Read(typeof(Quaternion));
     rightHandNewPos = (Vector3)stream.Read(typeof(Vector3));
     rightHandNewRot = (Quaternion)stream.Read(typeof(Quaternion));
 }
Пример #2
0
 protected override void OnNetvrkReadSyncStream(netvrkStream stream)
 {
     newPos = (Vector3)stream.Read(typeof(Vector3));
     newRot = (Quaternion)stream.Read(typeof(Quaternion));
 }