protected override void OnNetvrkReadSyncStream(netvrkStream stream) { playerNewPos = (Vector3)stream.Read(typeof(Vector3)); playerNewRot = Quaternion.Euler(0, (float)stream.Read(typeof(float)), 0); headNewPos = (Vector3)stream.Read(typeof(Vector3)); headNewRot = (Quaternion)stream.Read(typeof(Quaternion)); leftHandNewPos = (Vector3)stream.Read(typeof(Vector3)); leftHandNewRot = (Quaternion)stream.Read(typeof(Quaternion)); rightHandNewPos = (Vector3)stream.Read(typeof(Vector3)); rightHandNewRot = (Quaternion)stream.Read(typeof(Quaternion)); }
protected override void OnNetvrkReadSyncStream(netvrkStream stream) { newPos = (Vector3)stream.Read(typeof(Vector3)); newRot = (Quaternion)stream.Read(typeof(Quaternion)); }