Пример #1
0
        public override RenderedItem getData(object key)
        {
            //Sink get data
            RenderedItem ri = m_ICP.getData(key);

            return(ri);
        }
Пример #2
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        public override RenderedItem getData(object key)
        {
            //The beginning of all real algorithmics.
            RenderedItem ri = new RenderedItem();

            return(ri);
        }
Пример #3
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        public override RenderedItem getData(object key)
        {
            //
            System.Console.WriteLine("GET DATA:");

            RenderedItem ri = new RenderedItem();

            return(ri);
        }
Пример #4
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        public RenderedItem getData(object key)
        {
            RenderedItem ri = m_xform.getData(key);

            String lkey = ri.getKey();

            if (m_Cache[lkey] != null)
            {
                m_Cache[lkey] = ri;
            }

            return(ri);
        }
Пример #5
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        public override RenderedItem getData(object key)
        {
            //We need to know which ocp was  used to make this call if multiple outputs are allowed!

            //Get inputs
            RenderedItem ri1 = m_ICP2.getData(key);

            RenderedItem ri2 = m_ICP.getData(key);

            //Do our stuff

            RenderedItem ri = new RenderedItem();

            return(ri);
        }
Пример #6
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 public virtual void render()
 {
     string       key = "";
     RenderedItem ri  = getData(key);
 }
Пример #7
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        public void setCache(string key)
        {
            RenderedItem ri = new RenderedItem();

            m_Cache.Add(key, ri);           //ri is filled later.
        }