Пример #1
0
        /// <summary>
        /// LoadContent will be called once per game and is the place to load
        /// all of your content.
        /// </summary>
        protected override void LoadContent()
        {
            // Create a new SpriteBatch, which can be used to draw textures.
            spriteBatch = new SpriteBatch(GraphicsDevice);
            itemSprite1.LoadContent(this.Content);
            bc.LoadContentBoat(this.Content);
            hc.LoadContent(this.Content);
            sc.LoadContent(this.Content);

            lolText    = Content.Load <Texture2D>("Old\\newlos");
            backGround = Content.Load <Texture2D>("Final\\FX_GameplayBackground");
            menu.LoadContent(this.Content);
            // TODO: use this.Content to load your game content here
        }