Пример #1
0
        internal static void Unignore(Player player, Command cmd)
        {
            string name = cmd.Next();

            if (name != null)
            {
                PlayerInfo targetInfo;
                if (!PlayerDB.FindPlayerInfo(name, out targetInfo))
                {
                    PlayerInfo[] infos = PlayerDB.FindPlayers(name);
                    if (infos.Length == 1)
                    {
                        targetInfo = infos[0];
                    }
                    else if (infos.Length > 1)
                    {
                        player.ManyMatchesMessage("player", infos);
                        return;
                    }
                    else
                    {
                        player.NoPlayerMessage(name);
                        return;
                    }
                }
                else if (targetInfo == null)
                {
                    player.NoPlayerMessage(name);
                    return;
                }
                if (player.Unignore(targetInfo))
                {
                    player.MessageNow("You are no longer ignoring {0}", targetInfo.GetClassyName());
                }
                else
                {
                    player.MessageNow("You are not currently ignoring {0}", targetInfo.GetClassyName());
                }
            }
            else
            {
                PlayerInfo[] ignoreList = player.GetIgnoreList();
                if (ignoreList.Length > 0)
                {
                    player.MessageNow("Ignored players: {0}", ignoreList.JoinToClassyString());
                }
                else
                {
                    player.MessageNow("You are not currently ignoring anyone.");
                }
                return;
            }
        }
Пример #2
0
 internal static void Unignore( Player player, Command cmd ) {
     string name = cmd.Next();
     if( name != null ) {
         PlayerInfo targetInfo;
         if( !PlayerDB.FindPlayerInfo( name, out targetInfo ) ) {
             PlayerInfo[] infos = PlayerDB.FindPlayers( name );
             if( infos.Length == 1 ) {
                 targetInfo = infos[0];
             } else if( infos.Length > 1 ) {
                 player.ManyMatchesMessage( "player", infos );
                 return;
             } else {
                 player.NoPlayerMessage( name );
                 return;
             }
         } else if( targetInfo == null ) {
             player.NoPlayerMessage( name );
             return;
         }
         if( player.Unignore( targetInfo ) ) {
             player.MessageNow( "You are no longer ignoring {0}", targetInfo.GetClassyName() );
         } else {
             player.MessageNow( "You are not currently ignoring {0}", targetInfo.GetClassyName() );
         }
     } else {
         PlayerInfo[] ignoreList = player.GetIgnoreList();
         if( ignoreList.Length > 0 ) {
             player.MessageNow( "Ignored players: {0}", ignoreList.JoinToClassyString() );
         } else {
             player.MessageNow( "You are not currently ignoring anyone." );
         }
         return;
     }
 }