/// <summary> /// Deprecated Method for adding a new object to the Settings EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToSettings(Settings settings) { base.AddObject("Settings", settings); }
/// <summary> /// Create a new Settings object. /// </summary> /// <param name="s_key">Initial value of the s_key property.</param> /// <param name="s_value">Initial value of the s_value property.</param> public static Settings CreateSettings(global::System.String s_key, global::System.String s_value) { Settings settings = new Settings(); settings.s_key = s_key; settings.s_value = s_value; return settings; }