/// <summary>
 /// Deprecated Method for adding a new object to the Settings EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToSettings(Settings settings)
 {
     base.AddObject("Settings", settings);
 }
 /// <summary>
 /// Create a new Settings object.
 /// </summary>
 /// <param name="s_key">Initial value of the s_key property.</param>
 /// <param name="s_value">Initial value of the s_value property.</param>
 public static Settings CreateSettings(global::System.String s_key, global::System.String s_value)
 {
     Settings settings = new Settings();
     settings.s_key = s_key;
     settings.s_value = s_value;
     return settings;
 }