Пример #1
0
        public static Tweener PlayFromTo(object targ, string propName, Ease ease, object start, object end, float dur, object option = null)
        {
            var tween = new ObjectTweener(targ, MemberCurve.CreateFromTo(targ, propName, ease, start, end, dur, option));

            tween.Play();
            return(tween);
        }
Пример #2
0
        public static Tweener PlayFrom(object targ, string propName, object start, float dur, object option = null)
        {
            var tween = new ObjectTweener(targ, MemberCurve.CreateFrom(targ, propName, EaseMethods.LinearEaseNone, start, dur, option));

            tween.Play();
            return(tween);
        }
Пример #3
0
        public static Tweener PlayBy(object targ, string propName, Ease ease, object amt, float dur, object option = null)
        {
            var tween = new ObjectTweener(targ, MemberCurve.CreateBy(targ, propName, ease, amt, dur, option));

            tween.Play();
            return(tween);
        }
Пример #4
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        public static Tweener PlayCurve(object targ, TweenCurve curve)
        {
            var tween = new ObjectTweener(targ, curve);

            tween.Play();
            return(tween);
        }
Пример #5
0
        public static Tweener PlayCurve(object targ, string propName, AnimationCurve curve, float dur, object option = null)
        {
            if (curve == null)
            {
                throw new System.ArgumentNullException("curve");
            }
            var tween = new ObjectTweener(targ, MemberCurve.CreateFromTo(targ, propName, EaseMethods.FromAnimationCurve(curve), null, null, dur, option));

            tween.Play();
            return(tween);
        }
 public static Tweener PlayCurve(object targ, string propName, AnimationCurve curve, object option = null)
 {
     if (curve == null) throw new System.ArgumentNullException("curve");
     float dur = (curve.keys.Length > 0) ? curve.keys.Last().time : 0f;
     var tween = new ObjectTweener(targ, MemberCurve.CreateFromTo(targ, propName, EaseMethods.FromAnimationCurve(curve), null, null, dur, option));
     tween.Play();
     return tween;
 }
 public static Tweener PlayCurve(object targ, TweenCurve curve)
 {
     var tween = new ObjectTweener(targ, curve);
     tween.Play();
     return tween;
 }
 public static Tweener PlayBy(object targ, string propName, Ease ease, object amt, float dur, object option = null)
 {
     var tween = new ObjectTweener(targ, MemberCurve.CreateBy(targ, propName, ease, amt, dur, option));
     tween.Play();
     return tween;
 }
 public static Tweener PlayTo(object targ, string propName, object end, float dur, object option = null)
 {
     var tween = new ObjectTweener(targ, MemberCurve.CreateTo(targ, propName, EaseMethods.LinearEaseNone, end, dur, option));
     tween.Play();
     return tween;
 }
 public static Tweener PlayFromTo(object targ, string propName, Ease ease, object start, object end, float dur, object option = null)
 {
     var tween = new ObjectTweener(targ, MemberCurve.CreateFromTo(targ, propName, ease, start, end, dur, option));
     tween.Play();
     return tween;
 }