Пример #1
0
 //	PUBLIC
 void Awake()
 {
     Debug.Log("----------------------------");
     //Debug.Log ("A. Before Context Creation: " + context);
     //
     context = new BowlingContext(this, true);             //'true' means call mappings automatically, I think
     context.Start();
     //
     //Debug.Log ("B. After Context Creation: " + context);
 }
Пример #2
0
		//	PUBLIC
		void Awake()
		{

			Debug.Log ("----------------------------");
			//Debug.Log ("A. Before Context Creation: " + context);
			//
			context = new BowlingContext(this, true); //'true' means call mappings automatically, I think
			context.Start ();
			//
			//Debug.Log ("B. After Context Creation: " + context);


		}