Пример #1
0
        public static GameAccountState DeserializeLengthDelimited(Stream stream)
        {
            GameAccountState gameAccountState = new GameAccountState();

            GameAccountState.DeserializeLengthDelimited(stream, gameAccountState);
            return(gameAccountState);
        }
Пример #2
0
        public static GameAccountState DeserializeLengthDelimited(Stream stream, GameAccountState instance)
        {
            long position = (long)ProtocolParser.ReadUInt32(stream);

            position += stream.Position;
            return(GameAccountState.Deserialize(stream, instance, position));
        }
 public static void Serialize(Stream stream, GameAccountStateNotification instance)
 {
     if (instance.HasState)
     {
         stream.WriteByte(10);
         ProtocolParser.WriteUInt32(stream, instance.State.GetSerializedSize());
         GameAccountState.Serialize(stream, instance.State);
     }
     if (instance.HasSubscriberId)
     {
         stream.WriteByte(16);
         ProtocolParser.WriteUInt64(stream, instance.SubscriberId);
     }
     if (instance.HasGameAccountTags)
     {
         stream.WriteByte(26);
         ProtocolParser.WriteUInt32(stream, instance.GameAccountTags.GetSerializedSize());
         GameAccountFieldTags.Serialize(stream, instance.GameAccountTags);
     }
     if (instance.HasSubscriptionCompleted)
     {
         stream.WriteByte(32);
         ProtocolParser.WriteBool(stream, instance.SubscriptionCompleted);
     }
 }
        public static GameAccountState DeserializeLengthDelimited(Stream stream, GameAccountState instance)
        {
            long num = (long)((ulong)ProtocolParser.ReadUInt32(stream));

            num += stream.get_Position();
            return(GameAccountState.Deserialize(stream, instance, num));
        }
Пример #5
0
 public static GameAccountState Deserialize(Stream stream, GameAccountState instance, long limit)
 {
     while (limit < 0L || stream.Position < limit)
     {
         int num = stream.ReadByte();
         if (num == -1)
         {
             if (limit >= 0L)
             {
                 throw new EndOfStreamException();
             }
             return(instance);
         }
         else if (num != 10)
         {
             if (num != 18)
             {
                 if (num != 26)
                 {
                     Key  key   = ProtocolParser.ReadKey((byte)num, stream);
                     uint field = key.Field;
                     if (field == 0u)
                     {
                         throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream");
                     }
                     ProtocolParser.SkipKey(stream, key);
                 }
                 else if (instance.GameStatus == null)
                 {
                     instance.GameStatus = GameStatus.DeserializeLengthDelimited(stream);
                 }
                 else
                 {
                     GameStatus.DeserializeLengthDelimited(stream, instance.GameStatus);
                 }
             }
             else if (instance.GameTimeInfo == null)
             {
                 instance.GameTimeInfo = GameTimeInfo.DeserializeLengthDelimited(stream);
             }
             else
             {
                 GameTimeInfo.DeserializeLengthDelimited(stream, instance.GameTimeInfo);
             }
         }
         else if (instance.GameLevelInfo == null)
         {
             instance.GameLevelInfo = GameLevelInfo.DeserializeLengthDelimited(stream);
         }
         else
         {
             GameLevelInfo.DeserializeLengthDelimited(stream, instance.GameLevelInfo);
         }
     }
     if (stream.Position == limit)
     {
         return(instance);
     }
     throw new ProtocolBufferException("Read past max limit");
 }
 public static GetGameAccountStateResponse Deserialize(Stream stream, GetGameAccountStateResponse instance, long limit)
 {
     while (true)
     {
         if (limit < (long)0 || stream.Position < limit)
         {
             int num = stream.ReadByte();
             if (num == -1)
             {
                 if (limit >= (long)0)
                 {
                     throw new EndOfStreamException();
                 }
                 break;
             }
             else if (num == 10)
             {
                 if (instance.State != null)
                 {
                     GameAccountState.DeserializeLengthDelimited(stream, instance.State);
                 }
                 else
                 {
                     instance.State = GameAccountState.DeserializeLengthDelimited(stream);
                 }
             }
             else if (num != 18)
             {
                 Key key = ProtocolParser.ReadKey((byte)num, stream);
                 if (key.Field == 0)
                 {
                     throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream");
                 }
                 ProtocolParser.SkipKey(stream, key);
             }
             else if (instance.Tags != null)
             {
                 GameAccountFieldTags.DeserializeLengthDelimited(stream, instance.Tags);
             }
             else
             {
                 instance.Tags = GameAccountFieldTags.DeserializeLengthDelimited(stream);
             }
         }
         else
         {
             if (stream.Position != limit)
             {
                 throw new ProtocolBufferException("Read past max limit");
             }
             break;
         }
     }
     return(instance);
 }
 public static GetGameAccountStateResponse Deserialize(Stream stream, GetGameAccountStateResponse instance, long limit)
 {
     while (limit < 0L || stream.get_Position() < limit)
     {
         int num = stream.ReadByte();
         if (num == -1)
         {
             if (limit >= 0L)
             {
                 throw new EndOfStreamException();
             }
             return(instance);
         }
         else
         {
             int num2 = num;
             if (num2 != 10)
             {
                 if (num2 != 18)
                 {
                     Key  key   = ProtocolParser.ReadKey((byte)num, stream);
                     uint field = key.Field;
                     if (field == 0u)
                     {
                         throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream");
                     }
                     ProtocolParser.SkipKey(stream, key);
                 }
                 else if (instance.Tags == null)
                 {
                     instance.Tags = GameAccountFieldTags.DeserializeLengthDelimited(stream);
                 }
                 else
                 {
                     GameAccountFieldTags.DeserializeLengthDelimited(stream, instance.Tags);
                 }
             }
             else if (instance.State == null)
             {
                 instance.State = GameAccountState.DeserializeLengthDelimited(stream);
             }
             else
             {
                 GameAccountState.DeserializeLengthDelimited(stream, instance.State);
             }
         }
     }
     if (stream.get_Position() == limit)
     {
         return(instance);
     }
     throw new ProtocolBufferException("Read past max limit");
 }
 public static void Serialize(Stream stream, GetGameAccountStateResponse instance)
 {
     if (instance.HasState)
     {
         stream.WriteByte(10);
         ProtocolParser.WriteUInt32(stream, instance.State.GetSerializedSize());
         GameAccountState.Serialize(stream, instance.State);
     }
     if (instance.HasTags)
     {
         stream.WriteByte(18);
         ProtocolParser.WriteUInt32(stream, instance.Tags.GetSerializedSize());
         GameAccountFieldTags.Serialize(stream, instance.Tags);
     }
 }
Пример #9
0
 public static void Serialize(Stream stream, GameAccountState instance)
 {
     if (instance.HasGameLevelInfo)
     {
         stream.WriteByte(10);
         ProtocolParser.WriteUInt32(stream, instance.GameLevelInfo.GetSerializedSize());
         bnet.protocol.account.GameLevelInfo.Serialize(stream, instance.GameLevelInfo);
     }
     if (instance.HasGameTimeInfo)
     {
         stream.WriteByte(18);
         ProtocolParser.WriteUInt32(stream, instance.GameTimeInfo.GetSerializedSize());
         bnet.protocol.account.GameTimeInfo.Serialize(stream, instance.GameTimeInfo);
     }
     if (instance.HasGameStatus)
     {
         stream.WriteByte(26);
         ProtocolParser.WriteUInt32(stream, instance.GameStatus.GetSerializedSize());
         bnet.protocol.account.GameStatus.Serialize(stream, instance.GameStatus);
     }
 }
Пример #10
0
        public override bool Equals(object obj)
        {
            GameAccountState gameAccountState = obj as GameAccountState;

            if (gameAccountState == null)
            {
                return(false);
            }
            if (this.HasGameLevelInfo != gameAccountState.HasGameLevelInfo || this.HasGameLevelInfo && !this.GameLevelInfo.Equals(gameAccountState.GameLevelInfo))
            {
                return(false);
            }
            if (this.HasGameTimeInfo != gameAccountState.HasGameTimeInfo || this.HasGameTimeInfo && !this.GameTimeInfo.Equals(gameAccountState.GameTimeInfo))
            {
                return(false);
            }
            if (this.HasGameStatus == gameAccountState.HasGameStatus && (!this.HasGameStatus || this.GameStatus.Equals(gameAccountState.GameStatus)))
            {
                return(true);
            }
            return(false);
        }
 public void SetState(GameAccountState val)
 {
     this.State = val;
 }
Пример #12
0
 public static GameAccountState Deserialize(Stream stream, GameAccountState instance, long limit)
 {
     while (true)
     {
         if (limit < (long)0 || stream.Position < limit)
         {
             int num = stream.ReadByte();
             if (num == -1)
             {
                 if (limit >= (long)0)
                 {
                     throw new EndOfStreamException();
                 }
                 break;
             }
             else if (num == 10)
             {
                 if (instance.GameLevelInfo != null)
                 {
                     bnet.protocol.account.GameLevelInfo.DeserializeLengthDelimited(stream, instance.GameLevelInfo);
                 }
                 else
                 {
                     instance.GameLevelInfo = bnet.protocol.account.GameLevelInfo.DeserializeLengthDelimited(stream);
                 }
             }
             else if (num == 18)
             {
                 if (instance.GameTimeInfo != null)
                 {
                     bnet.protocol.account.GameTimeInfo.DeserializeLengthDelimited(stream, instance.GameTimeInfo);
                 }
                 else
                 {
                     instance.GameTimeInfo = bnet.protocol.account.GameTimeInfo.DeserializeLengthDelimited(stream);
                 }
             }
             else if (num != 26)
             {
                 Key key = ProtocolParser.ReadKey((byte)num, stream);
                 if (key.Field == 0)
                 {
                     throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream");
                 }
                 ProtocolParser.SkipKey(stream, key);
             }
             else if (instance.GameStatus != null)
             {
                 bnet.protocol.account.GameStatus.DeserializeLengthDelimited(stream, instance.GameStatus);
             }
             else
             {
                 instance.GameStatus = bnet.protocol.account.GameStatus.DeserializeLengthDelimited(stream);
             }
         }
         else
         {
             if (stream.Position != limit)
             {
                 throw new ProtocolBufferException("Read past max limit");
             }
             break;
         }
     }
     return(instance);
 }
Пример #13
0
 public static GameAccountState Deserialize(Stream stream, GameAccountState instance)
 {
     return(GameAccountState.Deserialize(stream, instance, (long)-1));
 }
Пример #14
0
 public void Deserialize(Stream stream)
 {
     GameAccountState.Deserialize(stream, this);
 }
        public override bool Equals(object obj)
        {
            GameAccountState gameAccountState = obj as GameAccountState;

            return(gameAccountState != null && this.HasGameLevelInfo == gameAccountState.HasGameLevelInfo && (!this.HasGameLevelInfo || this.GameLevelInfo.Equals(gameAccountState.GameLevelInfo)) && this.HasGameTimeInfo == gameAccountState.HasGameTimeInfo && (!this.HasGameTimeInfo || this.GameTimeInfo.Equals(gameAccountState.GameTimeInfo)) && this.HasGameStatus == gameAccountState.HasGameStatus && (!this.HasGameStatus || this.GameStatus.Equals(gameAccountState.GameStatus)));
        }
 public static GameAccountStateNotification Deserialize(Stream stream, GameAccountStateNotification instance, long limit)
 {
     while (limit < 0L || stream.Position < limit)
     {
         int num = stream.ReadByte();
         if (num == -1)
         {
             if (limit >= 0L)
             {
                 throw new EndOfStreamException();
             }
             return(instance);
         }
         else if (num != 10)
         {
             if (num != 16)
             {
                 if (num != 26)
                 {
                     if (num != 32)
                     {
                         Key  key   = ProtocolParser.ReadKey((byte)num, stream);
                         uint field = key.Field;
                         if (field == 0u)
                         {
                             throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream");
                         }
                         ProtocolParser.SkipKey(stream, key);
                     }
                     else
                     {
                         instance.SubscriptionCompleted = ProtocolParser.ReadBool(stream);
                     }
                 }
                 else if (instance.GameAccountTags == null)
                 {
                     instance.GameAccountTags = GameAccountFieldTags.DeserializeLengthDelimited(stream);
                 }
                 else
                 {
                     GameAccountFieldTags.DeserializeLengthDelimited(stream, instance.GameAccountTags);
                 }
             }
             else
             {
                 instance.SubscriberId = ProtocolParser.ReadUInt64(stream);
             }
         }
         else if (instance.State == null)
         {
             instance.State = GameAccountState.DeserializeLengthDelimited(stream);
         }
         else
         {
             GameAccountState.DeserializeLengthDelimited(stream, instance.State);
         }
     }
     if (stream.Position == limit)
     {
         return(instance);
     }
     throw new ProtocolBufferException("Read past max limit");
 }