public static GameAccountState DeserializeLengthDelimited(Stream stream) { GameAccountState gameAccountState = new GameAccountState(); GameAccountState.DeserializeLengthDelimited(stream, gameAccountState); return(gameAccountState); }
public static GameAccountState DeserializeLengthDelimited(Stream stream, GameAccountState instance) { long position = (long)ProtocolParser.ReadUInt32(stream); position += stream.Position; return(GameAccountState.Deserialize(stream, instance, position)); }
public static void Serialize(Stream stream, GameAccountStateNotification instance) { if (instance.HasState) { stream.WriteByte(10); ProtocolParser.WriteUInt32(stream, instance.State.GetSerializedSize()); GameAccountState.Serialize(stream, instance.State); } if (instance.HasSubscriberId) { stream.WriteByte(16); ProtocolParser.WriteUInt64(stream, instance.SubscriberId); } if (instance.HasGameAccountTags) { stream.WriteByte(26); ProtocolParser.WriteUInt32(stream, instance.GameAccountTags.GetSerializedSize()); GameAccountFieldTags.Serialize(stream, instance.GameAccountTags); } if (instance.HasSubscriptionCompleted) { stream.WriteByte(32); ProtocolParser.WriteBool(stream, instance.SubscriptionCompleted); } }
public static GameAccountState DeserializeLengthDelimited(Stream stream, GameAccountState instance) { long num = (long)((ulong)ProtocolParser.ReadUInt32(stream)); num += stream.get_Position(); return(GameAccountState.Deserialize(stream, instance, num)); }
public static GameAccountState Deserialize(Stream stream, GameAccountState instance, long limit) { while (limit < 0L || stream.Position < limit) { int num = stream.ReadByte(); if (num == -1) { if (limit >= 0L) { throw new EndOfStreamException(); } return(instance); } else if (num != 10) { if (num != 18) { if (num != 26) { Key key = ProtocolParser.ReadKey((byte)num, stream); uint field = key.Field; if (field == 0u) { throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream"); } ProtocolParser.SkipKey(stream, key); } else if (instance.GameStatus == null) { instance.GameStatus = GameStatus.DeserializeLengthDelimited(stream); } else { GameStatus.DeserializeLengthDelimited(stream, instance.GameStatus); } } else if (instance.GameTimeInfo == null) { instance.GameTimeInfo = GameTimeInfo.DeserializeLengthDelimited(stream); } else { GameTimeInfo.DeserializeLengthDelimited(stream, instance.GameTimeInfo); } } else if (instance.GameLevelInfo == null) { instance.GameLevelInfo = GameLevelInfo.DeserializeLengthDelimited(stream); } else { GameLevelInfo.DeserializeLengthDelimited(stream, instance.GameLevelInfo); } } if (stream.Position == limit) { return(instance); } throw new ProtocolBufferException("Read past max limit"); }
public static GetGameAccountStateResponse Deserialize(Stream stream, GetGameAccountStateResponse instance, long limit) { while (true) { if (limit < (long)0 || stream.Position < limit) { int num = stream.ReadByte(); if (num == -1) { if (limit >= (long)0) { throw new EndOfStreamException(); } break; } else if (num == 10) { if (instance.State != null) { GameAccountState.DeserializeLengthDelimited(stream, instance.State); } else { instance.State = GameAccountState.DeserializeLengthDelimited(stream); } } else if (num != 18) { Key key = ProtocolParser.ReadKey((byte)num, stream); if (key.Field == 0) { throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream"); } ProtocolParser.SkipKey(stream, key); } else if (instance.Tags != null) { GameAccountFieldTags.DeserializeLengthDelimited(stream, instance.Tags); } else { instance.Tags = GameAccountFieldTags.DeserializeLengthDelimited(stream); } } else { if (stream.Position != limit) { throw new ProtocolBufferException("Read past max limit"); } break; } } return(instance); }
public static GetGameAccountStateResponse Deserialize(Stream stream, GetGameAccountStateResponse instance, long limit) { while (limit < 0L || stream.get_Position() < limit) { int num = stream.ReadByte(); if (num == -1) { if (limit >= 0L) { throw new EndOfStreamException(); } return(instance); } else { int num2 = num; if (num2 != 10) { if (num2 != 18) { Key key = ProtocolParser.ReadKey((byte)num, stream); uint field = key.Field; if (field == 0u) { throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream"); } ProtocolParser.SkipKey(stream, key); } else if (instance.Tags == null) { instance.Tags = GameAccountFieldTags.DeserializeLengthDelimited(stream); } else { GameAccountFieldTags.DeserializeLengthDelimited(stream, instance.Tags); } } else if (instance.State == null) { instance.State = GameAccountState.DeserializeLengthDelimited(stream); } else { GameAccountState.DeserializeLengthDelimited(stream, instance.State); } } } if (stream.get_Position() == limit) { return(instance); } throw new ProtocolBufferException("Read past max limit"); }
public static void Serialize(Stream stream, GetGameAccountStateResponse instance) { if (instance.HasState) { stream.WriteByte(10); ProtocolParser.WriteUInt32(stream, instance.State.GetSerializedSize()); GameAccountState.Serialize(stream, instance.State); } if (instance.HasTags) { stream.WriteByte(18); ProtocolParser.WriteUInt32(stream, instance.Tags.GetSerializedSize()); GameAccountFieldTags.Serialize(stream, instance.Tags); } }
public static void Serialize(Stream stream, GameAccountState instance) { if (instance.HasGameLevelInfo) { stream.WriteByte(10); ProtocolParser.WriteUInt32(stream, instance.GameLevelInfo.GetSerializedSize()); bnet.protocol.account.GameLevelInfo.Serialize(stream, instance.GameLevelInfo); } if (instance.HasGameTimeInfo) { stream.WriteByte(18); ProtocolParser.WriteUInt32(stream, instance.GameTimeInfo.GetSerializedSize()); bnet.protocol.account.GameTimeInfo.Serialize(stream, instance.GameTimeInfo); } if (instance.HasGameStatus) { stream.WriteByte(26); ProtocolParser.WriteUInt32(stream, instance.GameStatus.GetSerializedSize()); bnet.protocol.account.GameStatus.Serialize(stream, instance.GameStatus); } }
public override bool Equals(object obj) { GameAccountState gameAccountState = obj as GameAccountState; if (gameAccountState == null) { return(false); } if (this.HasGameLevelInfo != gameAccountState.HasGameLevelInfo || this.HasGameLevelInfo && !this.GameLevelInfo.Equals(gameAccountState.GameLevelInfo)) { return(false); } if (this.HasGameTimeInfo != gameAccountState.HasGameTimeInfo || this.HasGameTimeInfo && !this.GameTimeInfo.Equals(gameAccountState.GameTimeInfo)) { return(false); } if (this.HasGameStatus == gameAccountState.HasGameStatus && (!this.HasGameStatus || this.GameStatus.Equals(gameAccountState.GameStatus))) { return(true); } return(false); }
public void SetState(GameAccountState val) { this.State = val; }
public static GameAccountState Deserialize(Stream stream, GameAccountState instance, long limit) { while (true) { if (limit < (long)0 || stream.Position < limit) { int num = stream.ReadByte(); if (num == -1) { if (limit >= (long)0) { throw new EndOfStreamException(); } break; } else if (num == 10) { if (instance.GameLevelInfo != null) { bnet.protocol.account.GameLevelInfo.DeserializeLengthDelimited(stream, instance.GameLevelInfo); } else { instance.GameLevelInfo = bnet.protocol.account.GameLevelInfo.DeserializeLengthDelimited(stream); } } else if (num == 18) { if (instance.GameTimeInfo != null) { bnet.protocol.account.GameTimeInfo.DeserializeLengthDelimited(stream, instance.GameTimeInfo); } else { instance.GameTimeInfo = bnet.protocol.account.GameTimeInfo.DeserializeLengthDelimited(stream); } } else if (num != 26) { Key key = ProtocolParser.ReadKey((byte)num, stream); if (key.Field == 0) { throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream"); } ProtocolParser.SkipKey(stream, key); } else if (instance.GameStatus != null) { bnet.protocol.account.GameStatus.DeserializeLengthDelimited(stream, instance.GameStatus); } else { instance.GameStatus = bnet.protocol.account.GameStatus.DeserializeLengthDelimited(stream); } } else { if (stream.Position != limit) { throw new ProtocolBufferException("Read past max limit"); } break; } } return(instance); }
public static GameAccountState Deserialize(Stream stream, GameAccountState instance) { return(GameAccountState.Deserialize(stream, instance, (long)-1)); }
public void Deserialize(Stream stream) { GameAccountState.Deserialize(stream, this); }
public override bool Equals(object obj) { GameAccountState gameAccountState = obj as GameAccountState; return(gameAccountState != null && this.HasGameLevelInfo == gameAccountState.HasGameLevelInfo && (!this.HasGameLevelInfo || this.GameLevelInfo.Equals(gameAccountState.GameLevelInfo)) && this.HasGameTimeInfo == gameAccountState.HasGameTimeInfo && (!this.HasGameTimeInfo || this.GameTimeInfo.Equals(gameAccountState.GameTimeInfo)) && this.HasGameStatus == gameAccountState.HasGameStatus && (!this.HasGameStatus || this.GameStatus.Equals(gameAccountState.GameStatus))); }
public static GameAccountStateNotification Deserialize(Stream stream, GameAccountStateNotification instance, long limit) { while (limit < 0L || stream.Position < limit) { int num = stream.ReadByte(); if (num == -1) { if (limit >= 0L) { throw new EndOfStreamException(); } return(instance); } else if (num != 10) { if (num != 16) { if (num != 26) { if (num != 32) { Key key = ProtocolParser.ReadKey((byte)num, stream); uint field = key.Field; if (field == 0u) { throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream"); } ProtocolParser.SkipKey(stream, key); } else { instance.SubscriptionCompleted = ProtocolParser.ReadBool(stream); } } else if (instance.GameAccountTags == null) { instance.GameAccountTags = GameAccountFieldTags.DeserializeLengthDelimited(stream); } else { GameAccountFieldTags.DeserializeLengthDelimited(stream, instance.GameAccountTags); } } else { instance.SubscriberId = ProtocolParser.ReadUInt64(stream); } } else if (instance.State == null) { instance.State = GameAccountState.DeserializeLengthDelimited(stream); } else { GameAccountState.DeserializeLengthDelimited(stream, instance.State); } } if (stream.Position == limit) { return(instance); } throw new ProtocolBufferException("Read past max limit"); }