Пример #1
0
        public override bool Evaluate(Agent pAgent)
        {
            bool ret = true;

            for (int i = 0; i < this.m_children.Count; ++i)
            {
                BehaviorNode c = this.m_children[i];
                ret = c.Evaluate(pAgent);

                if (ret)
                {
                    break;
                }
            }

            return(ret);
        }