Пример #1
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 public bool getCellMatrix(out SearchCells output)
 {
     return agent.getCellMatrix(out output);
 }
Пример #2
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 public virtual void uniteMatrix(SearchCells matr)
 {
 }
Пример #3
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 public void uniteMatrix(SearchCells matrix)
 {
     agent.uniteMatrix(matrix);
 }
Пример #4
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 public virtual bool getCellMatrix(out SearchCells output)
 {
     output = new SearchCells();
     return false;
 }
Пример #5
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 public override void uniteMatrix(SearchCells matr)
 {
     cells.uniteWith(matr);
     cellsUpdated = false;
 }
Пример #6
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 public override bool getCellMatrix(out SearchCells rez)
 {
     rez = cells;
     return true;
 }
Пример #7
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 public Finder1(ref AgentEnv env)
     : base(ref env)
 {
     cells = new SearchCells(getMyViewRadius());
     genAim();
 }
Пример #8
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 public void uniteWith(SearchCells obj)
 {
     field.UnionWith(obj.getCollection());
 }