Пример #1
0
        public ME_Motion Copy()
        {
            ME_Motion ret = new ME_Motion();

            ret.name = this.name;
            for (int i = 0; i < this.Events.Count; i++)
            {
                if (this.Events[i] is ME_Frame)
                {
                    ret.Events.Add(((ME_Frame)this.Events[i]).Copy());
                }
                else if (this.Events[i] is ME_Delay)
                {
                    ret.Events.Add(((ME_Delay)this.Events[i]).Copy());
                }
                else if (this.Events[i] is ME_Flag)
                {
                    ret.Events.Add(((ME_Flag)this.Events[i]).Copy());
                }
                else if (this.Events[i] is ME_Goto)
                {
                    ret.Events.Add(((ME_Goto)this.Events[i]).Copy());
                }
                else if (this.Events[i] is ME_GotoMotion)
                {
                    ret.Events.Add(((ME_GotoMotion)this.Events[i]).Copy());
                }
                else if (this.Events[i] is ME_Release)
                {
                    ret.Events.Add(((ME_Release)this.Events[i]).Copy());
                }
                else if (this.Events[i] is ME_If)
                {
                    ret.Events.Add(((ME_If)this.Events[i]).Copy());
                }
                else if (this.Events[i] is ME_Compute)
                {
                    ret.Events.Add(((ME_Compute)this.Events[i]).Copy());
                }
            }
            ret.frames         = this.frames;
            ret.property       = this.property;
            ret.moton_layer    = this.moton_layer;
            ret.comp_range     = this.comp_range;
            ret.control_method = this.control_method;
            ret.trigger_index  = this.trigger_index;
            ret.goto_var       = this.goto_var.ToList();
            ret.states         = this.states.ToList();
            ret.used_servos    = this.used_servos.ToList();
            return(ret);
        }
Пример #2
0
        public SetCommand(List <ME_Trigger> commands, Dictionary <string, string> lang_dic, ArrayList ME_List, GlobalSettings gs,
                          Arduino arduino, string com_port, NewMotion Motion, int var_num, int board_ver86)
        {
            InitializeComponent();
            this.cmd_lang_dic  = lang_dic;
            this.global_cmd    = commands;
            this.ME_Motionlist = ME_List;
            this.gs            = gs;
            this.arduino       = arduino;
            this.com_port      = com_port;
            this.Motion        = Motion;
            this.var_num       = var_num;
            this.board_ver86   = board_ver86;
            for (int i = 0; i < commands.Count; i++)
            {
                local_cmd.Add(commands[i].Copy());
                cmd_num = cmd_num + 1;
                string[] row     = { cmd_num.ToString(), commands[i].name };
                var      cmdItem = new ListViewItem(row);
                CmdListView.Items.Add(cmdItem);
            }
            if (CmdListView.Items.Count > 0)
            {
                CmdListView.Items[0].Selected = true;
            }
            else
            {
                MotionConfig.Enabled = false;
            }

            accLXText.Name       = "0";
            accHXText.Name       = "1";
            accLYText.Name       = "2";
            accHYText.Name       = "3";
            accLZText.Name       = "4";
            accHZText.Name       = "5";
            accDurationText.Name = "6";

            initGSpins();
            initAnalog();
            ps2DATCombo.Text      = gs.ps2pins[0];
            ps2CMDCombo.Text      = gs.ps2pins[1];
            ps2ATTCombo.Text      = gs.ps2pins[2];
            ps2CLKCombo.Text      = gs.ps2pins[3];
            ESP8266CHPDCombo.Text = gs.esp8266_chpd;

            for (int i = 0; i < ME_Motionlist.Count; i++)
            {
                ME_Motion m = (ME_Motion)ME_Motionlist[i];
                if (m.trigger_index != -1 && global_cmd[m.trigger_index].used && !used_element.Contains(m))
                {
                    used_element.Add(m);
                    tmp_element.Add(m.Copy());
                }
                for (int j = 0; j < m.Events.Count; j++)
                {
                    if (m.Events[j] is ME_If mif)
                    {
                        if (mif.left_var >= var_num + 58 && global_cmd[mif.left_var - var_num - 58].used && !used_element.Contains(mif))
                        {
                            used_element.Add(mif);
                            tmp_element.Add(mif.Copy());
                        }
                    }
                }
            }
            applyLang();
        }
Пример #3
0
 public SetVariable(Dictionary <string, double> variables, Dictionary <string, string> lang_dic, ArrayList ME_List, List <string> used_var)
 {
     InitializeComponent();
     this.var_lang_dic  = lang_dic;
     this.global_var    = variables;
     this.var_num       = 0;
     this.ME_Motionlist = ME_List;
     this.used_var      = used_var;
     foreach (KeyValuePair <string, double> entry in variables)
     {
         var_num = var_num + 1;
         string[] row     = { var_num.ToString(), entry.Key };
         var      varItem = new ListViewItem(row);
         VarListView.Items.Add(varItem);
     }
     for (int i = 0; i < ME_Motionlist.Count; i++)
     {
         ME_Motion m = (ME_Motion)ME_Motionlist[i];
         for (int j = 0; j < m.Events.Count; j++)
         {
             if (m.Events[j] is ME_If)
             {
                 ME_If mif = (ME_If)m.Events[j];
                 if (mif.left_var < variables.Count && !used_element.Contains(mif))
                 {
                     used_element.Add(mif);
                     tmp_element.Add(mif.Copy());
                 }
                 if (mif.right_var < variables.Count && !used_element.Contains(mif))
                 {
                     used_element.Add(mif);
                     tmp_element.Add(mif.Copy());
                 }
             }
             else if (m.Events[j] is ME_Compute)
             {
                 ME_Compute op = (ME_Compute)m.Events[j];
                 if (op.left_var < variables.Count && !used_element.Contains(op))
                 {
                     used_element.Add(op);
                     tmp_element.Add(op.Copy());
                 }
                 if (op.f1_var1 < variables.Count && !used_element.Contains(op))
                 {
                     used_element.Add(op);
                     tmp_element.Add(op.Copy());
                 }
                 if (op.f1_var2 < variables.Count && !used_element.Contains(op))
                 {
                     used_element.Add(op);
                     tmp_element.Add(op.Copy());
                 }
                 if (op.f2_var < variables.Count && !used_element.Contains(op))
                 {
                     used_element.Add(op);
                     tmp_element.Add(op.Copy());
                 }
                 if (op.f3_var < variables.Count && !used_element.Contains(op))
                 {
                     used_element.Add(op);
                     tmp_element.Add(op.Copy());
                 }
             }
         }
     }
 }