private void LoadTargetValueField() { Model.GameSettings settings = Model.GameSettings.GetInstance; this.TargetValueFieldSlider.Value = settings.GetTargetValueOfTheField(); this.TargetValueFieldSlider.Minimum = settings.GetMinTargetValueOfTheField(); this.TargetValueFieldSlider.Maximum = settings.GetMaxTargetValueOfTheField(); this.TargetValueFieldNumber.Text = settings.GetTargetValueOfTheFieldString(); }
private void TargetValueFieldSlider_ValueChanged(object sender, RangeBaseValueChangedEventArgs e) { Model.GameSettings settings = Model.GameSettings.GetInstance; settings.SetTargetValueOfTheField((int)e.NewValue); this.TargetValueFieldNumber.Text = settings.GetTargetValueOfTheFieldString(); }