private void LoadTargetValueField()
        {
            Model.GameSettings settings = Model.GameSettings.GetInstance;

            this.TargetValueFieldSlider.Value   = settings.GetTargetValueOfTheField();
            this.TargetValueFieldSlider.Minimum = settings.GetMinTargetValueOfTheField();
            this.TargetValueFieldSlider.Maximum = settings.GetMaxTargetValueOfTheField();

            this.TargetValueFieldNumber.Text = settings.GetTargetValueOfTheFieldString();
        }
 private void TargetValueFieldSlider_ValueChanged(object sender, RangeBaseValueChangedEventArgs e)
 {
     Model.GameSettings settings = Model.GameSettings.GetInstance;
     settings.SetTargetValueOfTheField((int)e.NewValue);
     this.TargetValueFieldNumber.Text = settings.GetTargetValueOfTheFieldString();
 }