/// <summary>
        /// Fired after the node editor events
        /// </summary>
        public override void AfterEditorEvents()
        {
            CheckActivation();

            if (!IsActivated)
            {
                return;
            }

            if (!Event.current.IsLeftClickEvent())
            {
                return;
            }

            if (Event.current.modifiers != EventModifiers.None)
            {
                return;
            }

            Node      clickedNode      = NodeEditor.GetNodeUnderMouse();
            Connector clickedConnector = NodeEditor.GetNodeConnectorUnderMouse();

            if (clickedNode == null && clickedConnector == null)
            {
                NodeEditor.UnselectAll();
                NodeEditor.RaiseSelectionChanged();
                NodeEditor.FlagRepaint();
            }
        }
        /// <summary>
        /// Checks for node selection before the editor processes the
        /// left-clicks
        /// </summary>
        public override void BeforeEditorEvents()
        {
            CheckActivation();

            if (!IsActivated)
            {
                return;
            }

            if (Event.current.type != EventType.MouseDown ||
                Event.current.button != 0)
            {
                return;
            }

            bool multiSelectActive = Event.current.modifiers == EventModifiers.Control ||
                                     Event.current.modifiers == EventModifiers.Shift;

            Node clickedNode = NodeEditor.GetNodeUnderMouse();

            if (clickedNode == null)
            {
                return;
            }

            if (!clickedNode.IsSelectable)
            {
                return;
            }

            bool isNodeSelected = clickedNode.IsSelected();

            if (!multiSelectActive)
            {
                if (!isNodeSelected)
                {
                    NodeEditor.UnselectAll();
                    clickedNode.Select();
                }
            }
            else
            {
                clickedNode.ToggleSelected();
            }

            NodeEditor.RaiseSelectionChanged();
            NodeEditor.FlagRepaint();
            Event.current.Use();
        }
Пример #3
0
        public override void BeforeEditorEvents()
        {
            CheckActivation();

            if (!IsActivated)
            {
                return;
            }

            if (!Event.current.IsLeftClickEvent())
            {
                return;
            }

            bool multiSelectActive = Event.current.modifiers == EventModifiers.Control ||
                                     Event.current.modifiers == EventModifiers.Shift;

            Connector clickedConnector = NodeEditor.GetNodeConnectorUnderMouse();

            if (clickedConnector == null)
            {
                return;
            }

            if (!clickedConnector.IsSelectable)
            {
                return;
            }

            bool isSelected = clickedConnector.IsSelected();

            if (!multiSelectActive)
            {
                if (!isSelected)
                {
                    NodeEditor.UnselectAll();
                    clickedConnector.Select();
                }
            }
            else
            {
                clickedConnector.ToggleSelected();
            }

            NodeEditor.RaiseSelectionChanged();
            NodeEditor.FlagRepaint();
            Event.current.Use();
        }
        /// <summary>
        /// Configures the rectangle used for selection
        /// </summary>
        public override void AfterEditorEvents()
        {
            CheckActivation();

            if (!IsActivated)
            {
                return;
            }

            if (Event.current.button != 0)
            {
                Cancel();
                Event.current.Use();
                return;
            }

            if (Event.current.type == EventType.MouseDrag)
            {
                Vector2 startPoint = NodeEditor.ApplyZoomToVector(dragStartPos);
                Vector2 endPoint   = NodeEditor.GetZoomedMousePosition();

                selectionRect = RectExtensions.FromPoints(startPoint, endPoint);

                NodeEditor.FlagRepaint();
                Event.current.Use();
            }
            else if (Event.current.type == EventType.MouseUp)
            {
                SelectNodes();
                SelectConnectors();

                NodeEditor.RaiseSelectionChanged();

                selectionRect = Rect.zero;
                Deactivate();

                Event.current.Use();
            }
            else if (Event.current.type == EventType.MouseLeaveWindow)
            {
                Cancel();
            }
        }
 /// <summary>
 /// Handles cancelling box select mode
 /// </summary>
 protected override void OnCancelled()
 {
     NodeEditor.UnselectAll();
     NodeEditor.RaiseSelectionChanged();
 }