protected GameObject GetList(IBaseAdapter adapter) { if (adapter != null) { GameObject listViewObj = GetObject(PrefabListView); ListView listView = listViewObj.GetComponent <ListView> (); listView.SetAdapter(adapter); listView.DrawList(); return(listViewObj); } return(null); }
protected GameObject GetList(IBaseAdapter adapter) { if (adapter != null) { GameObject listViewObj = Instantiate (Resources.Load ("Prefabs/SimpleView/ListView")) as GameObject; ListView listView = listViewObj.GetComponent<ListView> (); //adapter.SetElements (status.GetStatusText ().GetStatusTextElements()); listView.SetAdapter(adapter); listView.DrawList (); return listViewObj; } return null; }