Пример #1
0
        public static void LoadData()
        {
            data_actors = Utility.XML <List <RPG.Actor> > .Read("Xml/Data/Actors.xml");

            data_classes = Utility.XML <List <RPG.Class> > .Read("Xml/Data/Classes.xml");

            data_skills = Utility.XML <List <RPG.Skill> > .Read("Xml/Data/Skills.xml");

            data_items = Utility.XML <List <RPG.Item> > .Read("Xml/Data/Items.xml");

            data_weapons = Utility.XML <List <RPG.Weapon> > .Read("Xml/Data/Weapons.xml");

            data_armors = Utility.XML <List <RPG.Armor> > .Read("Xml/Data/Armors.xml");

            data_enemies = Utility.XML <List <RPG.Enemy> > .Read("Xml/Data/Enemies.xml");

            data_troops = Utility.XML <List <RPG.Troop> > .Read("Xml/Data/Troops.xml");

            data_states = Utility.XML <List <RPG.State> > .Read("Xml/Data/States.xml");

            data_animations = Utility.XML <List <RPG.Animation> > .Read("Xml/Data/Animations.xml");

            data_tilesets = Utility.XML <List <RPG.Tileset> > .Read("Xml/Data/Tilesets.xml");

            data_common_events = Utility.XML <List <RPG.CommonEvent> > .Read("Xml/Data/CommonEvents.xml");

            data_system = Utility.XML <RPG.System> .Read("Xml/Data/System.xml");
        }
Пример #2
0
 public static void LoadRXData()
 {
     data_actors        = (List <RPG.Actor>)Global.load_data("Project/Data/Actors.rxdata");
     data_classes       = (List <RPG.Class>)Global.load_data("Project/Data/Classes.rxdata");
     data_skills        = (List <RPG.Skill>)Global.load_data("Project/Data/Skills.rxdata");
     data_items         = (List <RPG.Item>)Global.load_data("Project/Data/Items.rxdata");
     data_weapons       = (List <RPG.Weapon>)Global.load_data("Project/Data/Weapons.rxdata");
     data_armors        = (List <RPG.Armor>)Global.load_data("Project/Data/Armors.rxdata");
     data_enemies       = (List <RPG.Enemy>)Global.load_data("Project/Data/Enemies.rxdata");
     data_troops        = (List <RPG.Troop>)Global.load_data("Project/Data/Troops.rxdata");
     data_states        = (List <RPG.State>)Global.load_data("Project/Data/States.rxdata");
     data_animations    = (List <RPG.Animation>)Global.load_data("Project/Data/Animations.rxdata");
     data_tilesets      = (List <RPG.Tileset>)Global.load_data("Project/Data/Tilesets.rxdata");
     data_common_events = (List <RPG.CommonEvent>)Global.load_data("Project/Data/CommonEvents.rxdata");
     data_system        = (RPG.System)Global.load_data("Project/Data/System.rxdata");
 }