protected virtual void Init()
        {
            if (mInitFacingDiraticon == FacingDirection.Left)
            {
                IsFacingRight = false;
            }
            else
            {
                IsFacingRight = true;
            }

            mSpriteRenderer     = GetComponent <SpriteRenderer>();
            mController         = GetComponent <XController>();
            mCharacterAbilities = GetComponents <XCharacterAbility>();

            mOriginalGravity = mController.Parameters.Gravity;
        }
Пример #2
0
 protected virtual void Init()
 {
     mCharacter      = GetComponent <XCharacter>();
     mController     = GetComponent <XController>();
     mSpriteRenderer = GetComponent <SpriteRenderer>();
 }