private static void appendUnknownMask(Player p, PacketBuilder updateBlock) { updateBlock.addByteC(1); updateBlock.addLEShort(65465); updateBlock.addByteA(21); updateBlock.addUShort(434454); }
private static void appendForceMovement(Player p, PacketBuilder updateBlock) { Location myLocation = p.getUpdateFlags().getLastRegion(); ForceMovement fm = p.getForceMovement(); updateBlock.addByteC(fm.getX1()); updateBlock.addByte((byte)(fm.getY1())); updateBlock.addByteA(fm.getX2()); updateBlock.addByte((byte)fm.getY2()); updateBlock.addLEShort(fm.getSpeed1()); updateBlock.addLEShort(fm.getSpeed2()); updateBlock.addByteC(fm.getDirection()); }
private static void appendHitUpdate(Player p, PacketBuilder updateBlock) { int ratio = p.getSkills().getCurLevel(Skills.SKILL.HITPOINTS) * 255 / p.getSkills().getMaxLevel(Skills.SKILL.HITPOINTS); if (p.getSkills().getCurLevel(Skills.SKILL.HITPOINTS) > p.getSkills().getMaxLevel(Skills.SKILL.HITPOINTS)) { ratio = p.getSkills().getMaxLevel(3) * 255 / p.getSkills().getCurLevel(Skills.SKILL.HITPOINTS); } if (p.getHits().getHitDamage1() < 128) //damage can be either addByte [for damage less then 128 otherwise UShort] { updateBlock.addByte((byte)p.getHits().getHitDamage1()); } else { updateBlock.addUShort(p.getHits().getHitDamage1() + 0x8000); } updateBlock.addByteA((byte)p.getHits().getHitType1()); updateBlock.addByteS(ratio); }
private static void appendUnknownMask(Player p, PacketBuilder updateBlock) { updateBlock.addByteC(1); updateBlock.addLEShort(65465); updateBlock.addByteA(21); updateBlock.addUShort(434454); }
private static void appendHitUpdate(Player p, PacketBuilder updateBlock) { int ratio = p.getSkills().getCurLevel(Skills.SKILL.HITPOINTS) * 255 / p.getSkills().getMaxLevel(Skills.SKILL.HITPOINTS); if (p.getSkills().getCurLevel(Skills.SKILL.HITPOINTS) > p.getSkills().getMaxLevel(Skills.SKILL.HITPOINTS)) { ratio = p.getSkills().getMaxLevel(3) * 255 / p.getSkills().getCurLevel(Skills.SKILL.HITPOINTS); } if(p.getHits().getHitDamage1() < 128) //damage can be either addByte [for damage less then 128 otherwise UShort] updateBlock.addByte((byte)p.getHits().getHitDamage1()); else updateBlock.addUShort(p.getHits().getHitDamage1() + 0x8000); updateBlock.addByteA((byte)p.getHits().getHitType1()); updateBlock.addByteS(ratio); }
private static void appendForceMovement(Player p, PacketBuilder updateBlock) { Location myLocation = p.getUpdateFlags().getLastRegion(); ForceMovement fm = p.getForceMovement(); updateBlock.addByteC(fm.getX1()); updateBlock.addByte((byte)(fm.getY1())); updateBlock.addByteA(fm.getX2()); updateBlock.addByte((byte)fm.getY2()); updateBlock.addLEShort(fm.getSpeed1()); updateBlock.addLEShort(fm.getSpeed2()); updateBlock.addByteC(fm.getDirection()); }
private static void appendAppearanceUpdate(Player p, PacketBuilder updateBlock) { PacketBuilder playerProps = new PacketBuilder().setSize(Packet.Size.Bare); Appearance app = p.getAppearance(); playerProps.addByte((byte) (app.getGender() & 0xFF)); if((app.getGender() & 0x2) == 2) { playerProps.addByte((byte) 0); playerProps.addByte((byte) 0); } playerProps.addByte((byte) p.getPrayers().getPkIcon()); playerProps.addByte((byte) p.getPrayers().getHeadIcon()); if (!app.isInvisible()) { if(!app.isNpc()) { for(int i = 0; i < 4; i++) { if(p.getEquipment().getItemInSlot((ItemData.EQUIP)i) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot((ItemData.EQUIP)i).getDefinition().getEquipId()); } else { playerProps.addByte((byte) 0); } } if (p.getEquipment().getItemInSlot(ItemData.EQUIP.CHEST) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot(ItemData.EQUIP.CHEST).getDefinition().getEquipId()); } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.AMULET)); } if (p.getEquipment().getItemInSlot(ItemData.EQUIP.SHIELD) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot(ItemData.EQUIP.SHIELD).getDefinition().getEquipId()); } else { playerProps.addByte((byte) 0); } Item chest = p.getEquipment().getSlot(ItemData.EQUIP.CHEST); if (chest != null && chest.getDefinition() != null) { if(!ItemData.isFullBody(chest.getDefinition())) { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.WEAPON)); } else { playerProps.addByte((byte) 0); } } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.WEAPON)); } if (p.getEquipment().getItemInSlot(ItemData.EQUIP.LEGS) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot(ItemData.EQUIP.LEGS).getDefinition().getEquipId()); } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.SHIELD)); } Item hat = p.getEquipment().getSlot(ItemData.EQUIP.HAT); if (hat != null && hat.getDefinition() != null) { if(!ItemData.isFullHat(hat.getDefinition()) && !ItemData.isFullMask(hat.getDefinition())) { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.HAT)); } else { playerProps.addByte((byte) 0); } } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.HAT)); } if (p.getEquipment().getItemInSlot(ItemData.EQUIP.HANDS) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot(ItemData.EQUIP.HANDS).getDefinition().getEquipId()); } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.CHEST)); } if (p.getEquipment().getItemInSlot(ItemData.EQUIP.FEET) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot(ItemData.EQUIP.FEET).getDefinition().getEquipId()); } else { playerProps.addUShort(0x100 + app.getLook(6)); } if (hat != null && hat.getDefinition() != null) { if(!ItemData.isFullMask(hat.getDefinition())) { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.CAPE)); } else { playerProps.addByte((byte) 0); } } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.CAPE)); } } else { playerProps.addUShort(-1); playerProps.addUShort(app.getNpcId()); playerProps.addByte((byte) 255); } } else { for (int i = 0; i < 12; i++) { playerProps.addByte((byte) 0); } } foreach(int colour in app.getColoursArray()) { playerProps.addByte((byte) colour); } playerProps.addUShort(p.getEquipment().getStandWalkAnimation()); playerProps.addLong(p.getLoginDetails().getLongName()); playerProps.addByte((byte) p.getSkills().getCombatLevel()); playerProps.addUShort(0); playerProps.addByte((byte) 0); updateBlock.addByteA((byte) (playerProps.getLength() & 0xFF)); updateBlock.addBytes(playerProps.toPacket().getData(), 0, playerProps.getLength()); }
private static void appendAppearanceUpdate(Player p, PacketBuilder updateBlock) { PacketBuilder playerProps = new PacketBuilder().setSize(Packet.Size.Bare); Appearance app = p.getAppearance(); playerProps.addByte((byte)(app.getGender() & 0xFF)); if ((app.getGender() & 0x2) == 2) { playerProps.addByte((byte)0); playerProps.addByte((byte)0); } playerProps.addByte((byte)p.getPrayers().getPkIcon()); playerProps.addByte((byte)p.getPrayers().getHeadIcon()); if (!app.isInvisible()) { if (!app.isNpc()) { for (int i = 0; i < 4; i++) { if (p.getEquipment().getItemInSlot((ItemData.EQUIP)i) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot((ItemData.EQUIP)i).getDefinition().getEquipId()); } else { playerProps.addByte((byte)0); } } if (p.getEquipment().getItemInSlot(ItemData.EQUIP.CHEST) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot(ItemData.EQUIP.CHEST).getDefinition().getEquipId()); } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.AMULET)); } if (p.getEquipment().getItemInSlot(ItemData.EQUIP.SHIELD) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot(ItemData.EQUIP.SHIELD).getDefinition().getEquipId()); } else { playerProps.addByte((byte)0); } Item chest = p.getEquipment().getSlot(ItemData.EQUIP.CHEST); if (chest != null && chest.getDefinition() != null) { if (!ItemData.isFullBody(chest.getDefinition())) { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.WEAPON)); } else { playerProps.addByte((byte)0); } } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.WEAPON)); } if (p.getEquipment().getItemInSlot(ItemData.EQUIP.LEGS) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot(ItemData.EQUIP.LEGS).getDefinition().getEquipId()); } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.SHIELD)); } Item hat = p.getEquipment().getSlot(ItemData.EQUIP.HAT); if (hat != null && hat.getDefinition() != null) { if (!ItemData.isFullHat(hat.getDefinition()) && !ItemData.isFullMask(hat.getDefinition())) { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.HAT)); } else { playerProps.addByte((byte)0); } } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.HAT)); } if (p.getEquipment().getItemInSlot(ItemData.EQUIP.HANDS) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot(ItemData.EQUIP.HANDS).getDefinition().getEquipId()); } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.CHEST)); } if (p.getEquipment().getItemInSlot(ItemData.EQUIP.FEET) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot(ItemData.EQUIP.FEET).getDefinition().getEquipId()); } else { playerProps.addUShort(0x100 + app.getLook(6)); } if (hat != null && hat.getDefinition() != null) { if (!ItemData.isFullMask(hat.getDefinition())) { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.CAPE)); } else { playerProps.addByte((byte)0); } } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.CAPE)); } } else { playerProps.addUShort(-1); playerProps.addUShort(app.getNpcId()); playerProps.addByte((byte)255); } } else { for (int i = 0; i < 12; i++) { playerProps.addByte((byte)0); } } foreach (int colour in app.getColoursArray()) { playerProps.addByte((byte)colour); } playerProps.addUShort(p.getEquipment().getStandWalkAnimation()); playerProps.addLong(p.getLoginDetails().getLongName()); playerProps.addByte((byte)p.getSkills().getCombatLevel()); playerProps.addUShort(0); playerProps.addByte((byte)0); updateBlock.addByteA((byte)(playerProps.getLength() & 0xFF)); updateBlock.addBytes(playerProps.toPacket().getData(), 0, playerProps.getLength()); }