Пример #1
0
 void Awake()
 {
     checker = GetComponent <Collider>();
     foreach (var item in transform.root.GetComponentsInChildren <Collider>())
     {
         Physics.IgnoreCollision(checker, item);
     }
     isActive      = true;
     renders       = transform.root.GetComponentsInChildren <Renderer>();
     driver        = transform.root.GetComponentInChildren <WheelsSystem.Driver>();
     vehicle       = transform.root.GetComponentInChildren <WheelsSystem.Vehicle>();
     driverPhysics = transform.root.GetComponentInChildren <WheelsSystem.DriverPhysics>();
 }