public override void LoadContent() { base.LoadContent(); Map = mContentManager.Load<WorldMap>("pokemonnewmap"); mPlayer = new Player(mContentManager.Load<Texture2D>("karatemansheet"), new Vector2(11, 8), this); //mNPCs.Add(new Character(mContentManager.Load<Texture2D>("karatemansheet"), new Vector2(6, 9), this, 4)); mMusic = mContentManager.Load<Song>("Music/village"); mCamera = new Camera(this); }
public override void LoadContent() { base.LoadContent(); Map = mContentManager.Load<WorldMap>("Maps/littletown"); mPlayer = new Player(mContentManager.Load<Texture2D>("CharacterSheets/hikersheet"), new Vector2(5, 15), this); //mNPCs.Add(new NPC(mContentManager.Load<Texture2D>("karatemansheet"), new Vector2(22, 11), this, 4)); //mNPCs.Add(new NPC(mContentManager.Load<Texture2D>("CharacterSheets/captainsheet"), new Vector2(14, 4), this, 4)); mMusic = mContentManager.Load<Song>("Music/town3"); mCamera = new Camera(this); if(GameLauncher.IsOnline) GameLauncher.GameNetClient.Start(mPlayer); }