Пример #1
0
 protected virtual void MatchED()
 {
     transform.SetParent(baseMono.hoverUI.transform);
     U_RectTransform.SetHefuqiYiyangda(itemRect);
 }
Пример #2
0
 protected virtual void NotMactch(RectTransform itemRect)
 {
     //如果不匹配,就回到原位
     U_RectTransform.SetHefuqiYiyangda(itemRect);
 }