public void Fixation(FixationDataEventType t, int x, int y, double timeStamp) { Fixation fx = null; switch (t) { case FixationDataEventType.Begin: fx = new Fixation(new Point(x, y), eFixationPhase.start); controlState.EyeRequest(fx); break; case FixationDataEventType.End: fx = new Fixation(new Point(x,y),eFixationPhase.finished ); controlState.EyeRequest(fx); break; } }
public void Fixation(FixationDataEventType t, int x, int y, double timeStamp) { Fixation fx = null; switch (t) { case FixationDataEventType.Begin: fx = new Fixation(new Point(x, y), eFixationPhase.start); controlState.EyeRequest(fx); break; case FixationDataEventType.End: fx = new Fixation(new Point(x, y), eFixationPhase.finished); controlState.EyeRequest(fx); break; } }
private void sharedData_fixationEvent(Fixation newFixation) { stateController.EyeInput(newFixation); }
void sharedData_fixationEvent(Fixation newFixation) { controlState.EyeInput(newFixation); }