Пример #1
0
        /// <summary>
        /// 像素坐标转换到机械坐标或者世界坐标系,当标定模式为CaliModelEnum.HandEyeCali时,算出的坐标为相对于旋转中心的坐标,
        /// 物体相对于机械坐标原点的坐标:计算出的坐标+当前拍照的坐标。
        /// </summary>
        /// <param name="PixelVector">图像处理定位出来的像素坐标 </param>
        /// <param name="CaliValueIn">标定参数,包含标定的起点,标定的终点,标定矩阵,相机是否挂在XY轴上</param>
        /// <param name="GrabImgPosPt3d">采集图像时的机械坐标</param>
        /// <param name="WorldVector"></param>
        public static void  TransEyeToHandPos(St_VectorAngle PixelVector, CaliValue CaliValueIn,
                                              VectorAngle GrabImgPosPt3d, out St_VectorAngle WorldVector)
        {
            WorldVector = new St_VectorAngle();
            double X = 0, Y = 0;
            HTuple HomMat = new HTuple();

            MyVisionBase.MyHomMatToHalcon(CaliValueIn.HomMat, out HomMat); //

            VectorAngle CaliMidPt = new VectorAngle();                     //标定起始点到标定终点的中点

            CaliMidPt.X = 0.5 * (CaliValueIn.StartCaliPt.x + CaliValueIn.EndCaliPt.x);
            CaliMidPt.Y = 0.5 * (CaliValueIn.StartCaliPt.y + CaliValueIn.EndCaliPt.y);
            double AddX = 0, AddY = 0;                       //拍照坐标不和标定中心坐标重合时,带来的偏移量

            if (CaliValueIn.IsMoveX && !CaliValueIn.IsMoveY) //相机随着X轴移动
            {
                AddX = GrabImgPosPt3d.X - CaliMidPt.X;
                AddY = -(GrabImgPosPt3d.Y - CaliMidPt.Y);
            }
            else if (!CaliValueIn.IsMoveX && CaliValueIn.IsMoveY)   //相机随着Y轴移动
            {
                AddX = -(GrabImgPosPt3d.X - CaliMidPt.X);
                AddY = (GrabImgPosPt3d.Y - CaliMidPt.Y);
            }
            else if (!CaliValueIn.IsMoveX && !CaliValueIn.IsMoveY)   //相机静止
            {
                AddX = -(GrabImgPosPt3d.X - CaliMidPt.X);
                AddY = -(GrabImgPosPt3d.Y - CaliMidPt.Y);
            }
            else if (CaliValueIn.IsMoveX && CaliValueIn.IsMoveY)   //相机随着XY轴移动
            {
                AddX = (GrabImgPosPt3d.X - CaliMidPt.X);
                AddY = (GrabImgPosPt3d.Y - CaliMidPt.Y);
            }
            //像素坐标转换成当前的世界坐标,
            MyVisionBase.AffineTransPt(PixelVector.Col, PixelVector.Row, HomMat, out X, out Y);
            switch (CaliValueIn.caliModel)
            {
            case CaliModelEnum.HandEyeCali:
                X = X + AddX;
                Y = Y + AddY;
                break;

            case CaliModelEnum.Cali9PtCali:
                X = X + AddX;
                Y = Y + AddY;
                break;

            default:
                X = X + AddX;
                Y = Y + AddY;
                break;
            }
            WorldVector.Angle = PixelVector.Angle;
            WorldVector.Col   = X;
            WorldVector.Row   = Y;
        }
Пример #2
0
        /// <summary>
        /// 通过标定描述获取对应的标定矩阵
        /// </summary>
        /// <param name="CaliDescribe"></param>
        /// <returns></returns>
        public CaliValue GetCaliValue(string CaliDescribe)
        {
            CaliValue value = new CaliValue();

            foreach (var item in this.CaliParaList)
            {
                if (item.describe == CaliDescribe)
                {
                    return(value = item.GetCaliValue());
                }
            }
            return(value);
        }
Пример #3
0
        /// <summary>
        /// 通过坐标系枚举获取标定参数,这个方法存在的问题是,可能一个坐标有两个相机需要标定
        /// </summary>
        /// <param name="CoordiCamIn"></param>
        /// <returns></returns>
        public CaliValue GetCaliValue(CoordiCamHandEyeMatEnum CoordiCamIn)
        {
            CaliValue value = new CaliValue();

            foreach (CaliParam item in CaliParaList)
            {
                if (item.CoordiCam == CoordiCamIn)
                {
                    return(value = item.GetCaliValue());
                }
            }
            return(value);
        }
Пример #4
0
        public CaliValue GetCaliValue()
        {
            CaliValue myCaliValue = new CaliValue();

            myCaliValue.StartCaliPt = this.StartCaliPt;
            myCaliValue.EndCaliPt   = this.EndCaliPt;
            myCaliValue.IsMoveX     = this.IsMoveX;
            myCaliValue.IsMoveY     = this.IsMoveY;
            myCaliValue.caliModel   = this.caliModel;
            myCaliValue.HomMat      = this.HomMat;
            myCaliValue.Coordi      = this.coordi;
            myCaliValue.cam         = this.cam;
            myCaliValue.describe    = this.describe;
            return(myCaliValue);
        }
Пример #5
0
        public override void Do()
        {
            //1.打开光源
            foreach (LightPara item in MyVisionPara.camLightPara.lightPara)
            {
                LightCtrlManager.Instance.SetLightValue(item);
            }
            //2.采图
            if (GrabImg != null)
            {
                GrabImg.Dispose();
            }
            CameraCtrl.Instance.SetExpos(MyVisionPara.camLightPara.CamName, MyVisionPara.camLightPara.Exposure);
            if (CameraCtrl.Instance.GrabImg(MyVisionPara.camLightPara.CamName, out GrabImg))
            {
                LD.Logic.PlcHandle.Instance.WriteValue(LD.Common.PlcDevice.FOF_Grabed_ok, 1); //拍照OK
            }
            else
            {
                LD.Logic.PlcHandle.Instance.WriteValue(LD.Common.PlcDevice.FOF_Grabed_ok, 2); //拍照NG
            }
            ViewControl view1 = DisplaySystem.GetViewControl(CameraTest.UpCam1);

            if (MyVisionPara.camLightPara.CamName == CameraEnum.Cam0)
            {
                view1 = DisplaySystem.GetViewControl(CameraTest.UpCam1);
            }
            if (MyVisionPara.camLightPara.CamName == CameraEnum.Cam1)
            {
                view1 = DisplaySystem.GetViewControl(CameraTest.UpCam2);
            }
            if (MyVisionPara.camLightPara.CamName == CameraEnum.Cam2)
            {
                view1 = DisplaySystem.GetViewControl(CameraTest.UpCam3);
            }
            view1.ResetView();
            view1.Refresh();
            view1.AddViewImage(GrabImg);
            view1.Repaint();
            MyVisionBase.SaveImg(GrabImg, "扎针对位图片");
            //3.关闭光源
            LightCtrlManager.Instance.SetAllLightTo0();
            //4.0设置定位模式
            MyLocal.SetLocalModel(MyVisionPara.localPara.localSetting.localModel);
            //5.0设置定位参数
            MyLocal.SetParam(GrabImg, MyVisionPara.localPara);
            //6.执行定位
            try
            {
                MyLocal.doLocal();
                LD.Logic.PlcHandle.Instance.WriteValue(LD.Common.PlcDevice.FOF_Grabed_result, 1); //告诉PLC定位结果OK
            }
            catch (Exception e0)
            {
                Logger.PopError1(e0, false, "视觉日志");
                LD.Logic.PlcHandle.Instance.WriteValue(LD.Common.PlcDevice.FOF_Grabed_result, 2); //告诉PLC定位结果OK
            }

            //7.告诉PLC定位结果完成

            MyLocalResult = MyLocal.GetResult();
            view1.AddViewObject(MyLocalResult.ShowContour);
            //结合标定坐标计算出产品的实际位置
            MyHomMat2D HomMat = new MyHomMat2D();

            HomMat = CaliParaManager.Instance.GetHomMAT(MyVisionPara.localPara.localSetting.CoordiCam); //获取示教的标定矩阵
            HalconDotNet.HTuple HHomMat = new HalconDotNet.HTuple();
            //标定矩阵的转换
            MyVisionBase.MyHomMatToHalcon(HomMat, out HHomMat);
            //图像坐标系的原点由左上角变到左下角
            MyVisionBase.AdjImgRow(GrabImg, ref MyLocalResult.row);
            St_VectorAngle PixelVector = new St_VectorAngle(MyLocalResult.row, MyLocalResult.col, MyLocalResult.angle);
            CaliValue      CaliPara    = CaliParaManager.Instance.GetCaliValue(MyVisionPara.localPara.localSetting.CoordiCam);

            //将像素坐标转换到标定坐标
            //MyLocalResult.AffineTransResult()
            HalconDotNet.HTuple HomMatCali = new HalconDotNet.HTuple();
            MyVisionBase.MyHomMatToHalcon(CaliPara.HomMat, out HomMatCali);

            MyVisionBase.AffineTransPt(MyLocalResult.col, MyLocalResult.row, HomMatCali, out MyLocalResult.x, out MyLocalResult.y);

            //MyVisionBase.AffineTransPt()

            //获取当前坐标



            //double X = 0, Y = 0, Z = 0, Theta = 0;
            //if (CaliParaManager.Instance.GetCaliMode(MyVisionPara.localPara.localSetting.TeachCoordi) == CaliModelEnum.HandEyeCali)
            //{
            //    MotionManager.Instance.SetCoordi(MyVisionPara.localPara.localSetting.TeachCoordi);
            //    MotionManager.Instance.GetCoordiPos(out X, out Y, out Z, out Theta);
            //}
            //VectorAngle GrabPos = new VectorAngle(X, Y, Theta);
            ////9 计算出当前产品距离旋转中心的坐标
            //EyeToHandPos.TransEyeToHandPos(PixelVector, CaliPara, GrabPos, out PosToRot);
            ////10计算出示教产品到旋转中心的坐标
            //St_VectorAngle TeachPixelPos = new St_VectorAngle(MyLocalResult.TeachRow, MyLocalResult.TeachCol, MyLocalResult.TeachAngle);
            //VectorAngle TeachGrabPos = new VectorAngle(MyLocalResult.TeachX, MyLocalResult.TeachY, MyLocalResult.TeachTheta);

            //MyVisionBase.AdjImgRow(GrabImg, ref TeachPixelPos.Row);
            //EyeToHandPos.TransEyeToHandPos(TeachPixelPos, CaliPara, TeachGrabPos, out TeachPosToRot);
            //view1.Repaint();
            //view1.SetString(100, 100, "red", "PosToRot: " + "   X: " + PosToRot.Col.ToString("f3") + "   Y: " +
            //    PosToRot.Row.ToString("f3") + "   Theta: " + PosToRot.Angle.ToString("f3"));
            //MyLocalResult.PosToRot = PosToRot;
            //MyLocalResult.TeachPosToRot = TeachPosToRot;
        }
Пример #6
0
        public virtual void Do()
        {
            //1.打开光源
            FileLib.Logger.Pop("  打开光源:", false, "运行日志");
            foreach (LightPara item in MyVisionPara.camLightPara.lightPara)
            {
                LightCtrlManager.Instance.SetLightValue(item);
            }
            //2.采图
            if (GrabImg != null)
            {
                GrabImg.Dispose();
            }
            FileLib.Logger.Pop("  开始采图:", false, "运行日志");
            CameraCtrl.Instance.SetExpos(MyVisionPara.camLightPara.CamName, MyVisionPara.camLightPara.Exposure);
            //10.获取当前的机械坐标
            double X = 0, Y = 0, Z = 0, Theta = 0;

            if (CaliParaManager.Instance.GetCaliMode(MyVisionPara.localPara.localSetting.CoordiCam) == CaliModelEnum.HandEyeCali)
            {
                MotionManager.Instance.SetCoordi(MyVisionPara.localPara.localSetting.TeachCoordi);
                FileLib.Logger.Pop("当前的坐标系为:" + MyVisionPara.localPara.localSetting.TeachCoordi.ToString(), false, "运行日志");
                MotionManager.Instance.GetCoordiPos(out X, out Y, out Z, out Theta);
                FileLib.Logger.Pop("当前的机械坐标", false, "运行日志");
                FileLib.Logger.Pop("X:" + X.ToString("f4") + "  Y:" + Y.ToString("f4") +
                                   "  Z:" + Z.ToString("f4") + "  Theta:" + Theta.ToString("f4"), false, "运行日志");
            }

            if (CameraCtrl.Instance.GrabImg(MyVisionPara.camLightPara.CamName, out GrabImg))
            {
                LD.Logic.PlcHandle.Instance.WriteValue(LD.Common.PlcDevice.ArtTestCameraGrabed, 1); //拍照OK
                FileLib.Logger.Pop("  采图OK:", false, "运行日志");
            }
            else
            {
                LD.Logic.PlcHandle.Instance.WriteValue(LD.Common.PlcDevice.ArtTestCameraGrabed, 2); //拍照NG
                FileLib.Logger.Pop("  采图NG:", false, "运行日志");
            }
            ViewControl view1 = DisplaySystem.GetViewControl(CameraTest.UpCam1);

            if (MyVisionPara.camLightPara.CamName == CameraEnum.Cam0)
            {
                view1 = DisplaySystem.GetViewControl(CameraTest.UpCam1);
            }
            if (MyVisionPara.camLightPara.CamName == CameraEnum.Cam1)
            {
                view1 = DisplaySystem.GetViewControl(CameraTest.UpCam2);
            }
            if (MyVisionPara.camLightPara.CamName == CameraEnum.Cam2)
            {
                view1 = DisplaySystem.GetViewControl(CameraTest.UpCam3);
            }
            view1.ResetView();
            view1.Refresh();
            view1.AddViewImage(GrabImg);
            view1.Repaint();
            MyVisionBase.SaveImg(GrabImg, "扎针对位图片");
            //3.关闭光源
            LightCtrlManager.Instance.SetAllLightTo0();
            FileLib.Logger.Pop("  关闭光源:", false, "运行日志");
            //4.0设置定位模式
            MyLocal.SetLocalModel(MyVisionPara.localPara.localSetting.localModel);
            //5.0设置定位参数
            MyLocal.SetParam(GrabImg, MyVisionPara.localPara);
            //6.执行定位
            try
            {
                MyLocal.doLocal();
                //7.告诉PLC定位结果完成
                if (MyVisionPara.ProjectVisionItem == ProjectVisionEnum.ProjectVision1)
                {
                    FileLib.Logger.Pop(" 扎针右侧视觉定位完成,先不发给PLC信号,等计算出偏移量后,将信号发给PLC:", false, "运行日志");
                }
                else
                {
                    LD.Logic.PlcHandle.Instance.WriteValue(LD.Common.PlcDevice.ArtTestCamLocalResult, 1); //告诉PLC定位结果OK
                    FileLib.Logger.Pop("  告诉PLC拍照结果OK(告诉PLC定位结果OK):", false, "运行日志");
                }
            }
            catch (Exception e0)
            {
                Logger.PopError1(e0, false, "视觉错误日志");
                LD.Logic.PlcHandle.Instance.WriteValue(LD.Common.PlcDevice.ArtTestCamLocalResult, 2); //告诉PLC定位结果NG
                FileLib.Logger.Pop("  告诉PLC拍照结果OK(告诉PLC定位结果NG):", false, "运行日志");
                MyLocalResult.IsLocalOk = false;
            }


            MyLocalResult = MyLocal.GetResult();
            view1.AddViewObject(MyLocalResult.ShowContour);
            //结合标定坐标计算出产品的实际位置
            //8.获取标定矩阵
            MyHomMat2D HomMat = new MyHomMat2D();

            HomMat = CaliParaManager.Instance.GetHomMAT(MyVisionPara.localPara.localSetting.CoordiCam); //获取示教的标定矩阵
            FileLib.Logger.Pop("  获取示教的标定矩阵:" + MyVisionPara.localPara.localSetting.CoordiCam.ToString(), false, "运行日志");
            FileLib.Logger.Pop(HomMat.ToString(), false, "运行日志");
            HalconDotNet.HTuple HHomMat = new HalconDotNet.HTuple();
            //标定矩阵的转换
            MyVisionBase.MyHomMatToHalcon(HomMat, out HHomMat);
            //9.图像坐标系的原点由左上角变到左下角
            MyVisionBase.AdjImgRow(GrabImg, ref MyLocalResult.row);
            St_VectorAngle PixelVector = new St_VectorAngle(MyLocalResult.row, MyLocalResult.col, MyLocalResult.angle);

            FileLib.Logger.Pop("当前的像素坐标", false, "运行日志");
            FileLib.Logger.Pop("Col:" + MyLocalResult.col.ToString("f4") + "  Row:" + MyLocalResult.row.ToString("f4") +
                               "  Theta:" + MyLocalResult.angle.ToString("f4"), false, "运行日志");

            CaliValue CaliPara = CaliParaManager.Instance.GetCaliValue(MyVisionPara.localPara.localSetting.CoordiCam);

            VectorAngle GrabPos = new VectorAngle(X, Y, Theta);

            //9 计算出当前产品距离旋转中心的坐标
            EyeToHandPos.TransEyeToHandPos(PixelVector, CaliPara, GrabPos, out PosToRot);
            //10计算出示教产品到旋转中心的坐标
            St_VectorAngle TeachPixelPos = new St_VectorAngle(MyLocalResult.TeachRow, MyLocalResult.TeachCol, MyLocalResult.TeachAngle);
            VectorAngle    TeachGrabPos  = new VectorAngle(MyLocalResult.TeachX, MyLocalResult.TeachY, MyLocalResult.TeachTheta);

            MyVisionBase.AdjImgRow(GrabImg, ref TeachPixelPos.Row);
            EyeToHandPos.TransEyeToHandPos(TeachPixelPos, CaliPara, TeachGrabPos, out TeachPosToRot);
            view1.Repaint();
            view1.SetString(100, 100, "red", "PosToRot: " + "   X: " + PosToRot.Col.ToString("f3") + "   Y: " +
                            PosToRot.Row.ToString("f3") + "   Theta: " + PosToRot.Angle.ToString("f3"));
            MyLocalResult.PosToRot      = PosToRot;
            MyLocalResult.TeachPosToRot = TeachPosToRot;
            FileLib.Logger.Pop("示教的产品相对旋转中心的偏移量", false, "运行日志");

            FileLib.Logger.Pop("PosToRot: " + "   X: " + PosToRot.Col.ToString("f3") + "   Y: " +
                               PosToRot.Row.ToString("f3") + "   Theta: " + PosToRot.Angle.ToString("f3"), false, "运行日志");

            FileLib.Logger.Pop("当前的产品相对旋转中心的偏移量", false, "运行日志");
            FileLib.Logger.Pop("PosToRot: " + "   X: " + TeachPosToRot.Col.ToString("f3") + "   Y: " +
                               TeachPosToRot.Row.ToString("f3") + "   Theta: " + TeachPosToRot.Angle.ToString("f3"), false, "运行日志");
            //11.计算出X Y Theta的补偿量,

            ////图像坐标转到机械坐标系
            //MyVisionBase.AffineTransPt(MyLocalResult.col, MyLocalResult.row, HHomMat, out MyLocalResult.x, out MyLocalResult.y);
            ////
            //MyVisionBase.AffineTransPt(MyLocalResult.TeachCol, MyLocalResult.TeachRow, HHomMat, out MyLocalResult.TeachX, out MyLocalResult.TeachY);
        }