static void Main(string[] args) { Console.WriteLine(" V"); Console.WriteLine(" /'>>> Hello, I am your LLAMAGACHI! What would you like to do?!"); Console.WriteLine(" /*/"); Console.WriteLine(" / /"); Console.WriteLine(" /*/"); Console.WriteLine(" / /"); Console.WriteLine(" -------/*/"); Console.WriteLine(" --/ * * */"); Console.WriteLine(" /* * * */"); Console.WriteLine(" - --- -/"); Console.WriteLine(" H H"); Console.WriteLine(" H H"); Console.WriteLine(" -- --"); Console.WriteLine("1. Feed me!"); Console.WriteLine("2. Give me a drink!"); Console.WriteLine("3. Play with me!"); Console.WriteLine("4. Put me to sleep!"); Console.WriteLine("5. Give me some medicine!"); Console.WriteLine("6. Exit"); int choice = Convert.ToInt32(Console.ReadLine()); Pet myPet = new Pet(); //Object if (choice == 6) { Environment.Exit(0); } else if (choice == 1) { myPet.Time(); myPet.FeedPet(); myPet.Stats(); myPet.Menu(); } else if (choice == 2) { myPet.Time(); myPet.GiveDrink(); myPet.Stats(); myPet.Menu(); } else if (choice == 3) { myPet.Time(); myPet.Play(); myPet.Stats(); myPet.Menu(); } else if (choice == 4) { myPet.Time(); myPet.PutToSleep(); myPet.Stats(); myPet.Menu(); } else if (choice == 5) { myPet.Time(); myPet.GiveMedicine(); myPet.Stats(); myPet.Menu(); } else { Console.WriteLine("Please enter a valid menu option"); myPet.Menu(); } Console.ReadKey(); }