Пример #1
0
 public void BreadthFirstTraverseWork(Region root, RegionEntryPredicate entryCondition, RegionProcessor regionProcessor, int maxRegions, RegionType traversableRegionTypes)
 {
     if ((root.type & traversableRegionTypes) == RegionType.None)
     {
         return;
     }
     this.closedIndex += 1u;
     this.open.Clear();
     this.numRegionsProcessed = 0;
     this.QueueNewOpenRegion(root);
     while (this.open.Count > 0)
     {
         Region region = this.open.Dequeue();
         if (DebugViewSettings.drawRegionTraversal)
         {
             region.Debug_Notify_Traversed();
         }
         if (regionProcessor != null && regionProcessor(region))
         {
             this.FinalizeSearch();
             return;
         }
         if (RegionTraverser.ShouldCountRegion(region))
         {
             this.numRegionsProcessed++;
         }
         if (this.numRegionsProcessed >= maxRegions)
         {
             this.FinalizeSearch();
             return;
         }
         for (int i = 0; i < region.links.Count; i++)
         {
             RegionLink regionLink = region.links[i];
             for (int j = 0; j < 2; j++)
             {
                 Region region2 = regionLink.regions[j];
                 if (region2 != null && region2.closedIndex[this.closedArrayPos] != this.closedIndex && (region2.type & traversableRegionTypes) != RegionType.None && (entryCondition == null || entryCondition(region, region2)))
                 {
                     this.QueueNewOpenRegion(region2);
                 }
             }
         }
     }
     this.FinalizeSearch();
 }
Пример #2
0
        public static Thing RegionwiseBFSWorker(IntVec3 root, Map map, ThingRequest req, PathEndMode peMode, TraverseParms traverseParams, Predicate <Thing> validator, Func <Thing, float> priorityGetter, int minRegions, int maxRegions, float maxDistance, out int regionsSeen, RegionType traversableRegionTypes = RegionType.Set_Passable, bool ignoreEntirelyForbiddenRegions = false)
        {
            regionsSeen = 0;
            if (traverseParams.mode == TraverseMode.PassAllDestroyableThings)
            {
                Log.Error("RegionwiseBFSWorker with traverseParams.mode PassAllDestroyableThings. Use ClosestThingGlobal.");
                return(null);
            }
            if (traverseParams.mode == TraverseMode.PassAllDestroyableThingsNotWater)
            {
                Log.Error("RegionwiseBFSWorker with traverseParams.mode PassAllDestroyableThingsNotWater. Use ClosestThingGlobal.");
                return(null);
            }
            if (!req.IsUndefined && !req.CanBeFoundInRegion)
            {
                Log.ErrorOnce(string.Concat("RegionwiseBFSWorker with thing request group ", req.group, ". This group is never stored in regions. Most likely a global search should have been used."), 385766189);
                return(null);
            }
            Region region = root.GetRegion(map, traversableRegionTypes);

            if (region == null)
            {
                return(null);
            }
            float maxDistSquared = maxDistance * maxDistance;
            RegionEntryPredicate entryCondition = delegate(Region from, Region to)
            {
                if (!to.Allows(traverseParams, isDestination: false))
                {
                    return(false);
                }
                return(maxDistance > 5000f || to.extentsClose.ClosestDistSquaredTo(root) < maxDistSquared);
            };
            Thing           closestThing       = null;
            float           closestDistSquared = 9999999f;
            float           bestPrio           = float.MinValue;
            int             regionsSeenScan    = 0;
            RegionProcessor regionProcessor    = delegate(Region r)
            {
                if (RegionTraverser.ShouldCountRegion(r))
                {
                    regionsSeenScan++;
                }
                if (!r.IsDoorway && !r.Allows(traverseParams, isDestination: true))
                {
                    return(false);
                }
                if (!ignoreEntirelyForbiddenRegions || !r.IsForbiddenEntirely(traverseParams.pawn))
                {
                    List <Thing> list = r.ListerThings.ThingsMatching(req);
                    for (int i = 0; i < list.Count; i++)
                    {
                        Thing thing = list[i];
                        if (ReachabilityWithinRegion.ThingFromRegionListerReachable(thing, r, peMode, traverseParams.pawn))
                        {
                            float num = ((priorityGetter != null) ? priorityGetter(thing) : 0f);
                            if (!(num < bestPrio))
                            {
                                float num2 = (thing.Position - root).LengthHorizontalSquared;
                                if ((num > bestPrio || num2 < closestDistSquared) && num2 < maxDistSquared && (validator == null || validator(thing)))
                                {
                                    closestThing       = thing;
                                    closestDistSquared = num2;
                                    bestPrio           = num;
                                }
                            }
                        }
                    }
                }
                return(regionsSeenScan >= minRegions && closestThing != null);
            };

            RegionTraverser.BreadthFirstTraverse(region, entryCondition, regionProcessor, maxRegions, traversableRegionTypes);
            regionsSeen = regionsSeenScan;
            return(closestThing);
        }