public ProcessAssembly ( ) : Mono.Cecil.ModuleDefinition | ||
Результат | Mono.Cecil.ModuleDefinition |
public IList <ValidationError> Validate() { // Run the weaver and gather errors and resulting module var errors = new List <ValidationError>(); var fodyHelper = new FodyHelper(projectFile.DirectoryName, assemblyPath); var module = fodyHelper.ProcessAssembly(); var allTypes = module.GetTypes().Select(t => t.FullName).ToSet(StringComparer.Ordinal); if (fodyHelper.WeaverException != null) { errors.Add(WeaverCrashed(fodyHelper.WeaverException)); } // Compare actual results with expected results and compile an error list var actualErrors = new List <string>(fodyHelper.Errors); var actualWarnings = new List <string>(fodyHelper.Warnings); var expectedErrors = new List <string>(expectedResults.ExpectedErrors); var expectedWarnings = new List <string>(expectedResults.ExpectedWarnings); var unexpectedErrors = new List <string>(); var unexpectedWarnings = new List <string>(); // For every actual error and warning, check the list of expected errors/warnings. // If an expected pattern matches the actual, remove the expected pattern from the list. // Otherwise, add the actual to a list of unexpected messages. // // A valid assembly, then, is one which leaves all lists of expected and unexpected messages // empty. for (var i = actualErrors.Count; i > 0; --i) { Check(expectedErrors, unexpectedErrors, actualErrors[i - i]); } for (var i = actualWarnings.Count; i > 0; --i) { Check(expectedWarnings, unexpectedWarnings, actualWarnings[i - 1]); } foreach (var expectedType in expectedResults.IncludedClasses) { if (allTypes.Contains(expectedType)) { continue; } errors.Add(ExpectedTypeMissing(expectedType)); } foreach (var excludedType in expectedResults.ExcludedClasses) { if (!allTypes.Contains(excludedType)) { continue; } errors.Add(ExcludedTypePresent(excludedType)); } foreach (var unexpectedError in unexpectedErrors) { errors.Add(UnexpectedError(unexpectedError)); } foreach (var unexpectedWarning in unexpectedWarnings) { errors.Add(UnexpectedWarning(unexpectedWarning)); } foreach (var expectedError in expectedErrors) { errors.Add(ExpectedErrorMissing(expectedError)); } foreach (var expectedWarning in expectedWarnings) { errors.Add(ExpectedWarningMissing(expectedWarning)); } if (expectedResults.Script != null) { errors.AddRange(RunScript(module)); } logger.Debug("Assembly {0} validation finished with {1} errors.", assemblyPath, errors.Count); return(errors); }
public IList<ValidationError> Validate() { // Run the weaver and gather errors and resulting module var errors = new List<ValidationError>(); var fodyHelper = new FodyHelper(projectFile.DirectoryName, assemblyPath); var module = fodyHelper.ProcessAssembly(); var allTypes = module.GetTypes().Select(t => t.FullName).ToSet(StringComparer.Ordinal); if (fodyHelper.WeaverException != null) { errors.Add(WeaverCrashed(fodyHelper.WeaverException)); } // Compare actual results with expected results and compile an error list var actualErrors = new List<string>(fodyHelper.Errors); var actualWarnings = new List<string>(fodyHelper.Warnings); var expectedErrors = new List<string>(expectedResults.ExpectedErrors); var expectedWarnings = new List<string>(expectedResults.ExpectedWarnings); var unexpectedErrors = new List<string>(); var unexpectedWarnings = new List<string>(); // For every actual error and warning, check the list of expected errors/warnings. // If an expected pattern matches the actual, remove the expected pattern from the list. // Otherwise, add the actual to a list of unexpected messages. // // A valid assembly, then, is one which leaves all lists of expected and unexpected messages // empty. for (var i = actualErrors.Count; i > 0; --i) { Check(expectedErrors, unexpectedErrors, actualErrors[i - i]); } for (var i = actualWarnings.Count; i > 0; --i) { Check(expectedWarnings, unexpectedWarnings, actualWarnings[i - 1]); } foreach (var expectedType in expectedResults.IncludedClasses) { if (allTypes.Contains(expectedType)) { continue; } errors.Add(ExpectedTypeMissing(expectedType)); } foreach (var excludedType in expectedResults.ExcludedClasses) { if (!allTypes.Contains(excludedType)) { continue; } errors.Add(ExcludedTypePresent(excludedType)); } foreach (var unexpectedError in unexpectedErrors) { errors.Add(UnexpectedError(unexpectedError)); } foreach (var unexpectedWarning in unexpectedWarnings) { errors.Add(UnexpectedWarning(unexpectedWarning)); } foreach (var expectedError in expectedErrors) { errors.Add(ExpectedErrorMissing(expectedError)); } foreach (var expectedWarning in expectedWarnings) { errors.Add(ExpectedWarningMissing(expectedWarning)); } if (expectedResults.Script != null) { errors.AddRange(RunScript(module)); } logger.Debug("Assembly {0} validation finished with {1} errors.", assemblyPath, errors.Count); return errors; }